Exactly. Have fun trying and trying to get the syntax correct. It's not just slapping a bunch of commands together, books I read define this as programming: A list of commands to get a computer to do something
This is not correct. Things have to be placed in a specific order so it all makes sense. And an error we get all the time in vb 6: end without if or whatever. Things have to be typed exactly, if you forget, for example to put end if at the end of a check then... This is off topic, all I mean is, that it's difficult, it's Mr. Sadler's first game, so, cut him some slack guys! On Sat, 16 Feb 2008 16:22:29 -0000, Damien Sadler wrote: >Go do some of your own randomising then if you think that's all it is! > > >----- Original Message ----- >From: "nicol" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <gamers@audyssey.org> >Sent: Saturday, February 16, 2008 2:51 PM >Subject: Re: [Audyssey] Acefire price > > >>Ace! Fire!'s price!is! totally! Totally ridiculous! >>Why! on! Earth!~ do! We! Have! To! Pay! For! A! little! Game! Only ! >>consisting!of >>! randomizing! >>-----Original Message----- >>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >>Behalf Of Damien Sadler >>Sent: Saturday, February 16, 2008 8:27 AM >>To: Gamers Discussion list >>Subject: Re: [Audyssey] Acefire price >> >>OK. Let's get one thing straight here. Forget about the prices for a >>sec, >>forget even Acefire. Let's talk X-Sight in general. >>Right. What about Acefire preorders? Everybody messes up! I was being >>bombarded with comments, advice and suggestions. Confusions is one of >>the >>worst things to have to deal with as a beginner developer. As for >>LightTech's free games, that's their decision to make it free, just like >>it's my decision to charge for Acefire. >>If you saw just how much testing this thing has been through, how much >>money >>I've spent on it, how stressed out I got, not only from this but from >>all >>other activity in my life, people nagging and pressurising me not just >>for >>new features, this and that, but for personal issues as well, if I >>wasn't >>on >>such a limited budget, if this didn't have to come out of my own money, >>for >>your information, I could be thrown out of college because of my outside >>activities. Not that it probably matters to you all who buy and play or >>use, >>but to a developer, it's a lot of hard work. That code is 667kb in size, >>21512 lines, and in my honest opinion I feel that your message was >>rather >>rude on the subject of mistakes, messups and high prices. >>I'm sorry Cory, but I think you need to sit down and try and develop a >>game >>or piece of software and tell me then what it feels like as a >>first-timer. >>All I can say is, for what Acefire is right now, and for what Dectalk >>Scripter and Talking Timepiece will be in the future, I've bent over >>backwards to add features that people are constantly requesting, and I >>said >>that there's more to come in 2.0. I've got about forty different >>projects >>I'm attempting to work on at once. When I'm working on Acefire, I've got >>somebody contacting me about Danger City. When I work on Chopper >>Challenge, >>I get someone contact me about Acefire. When I finally get to work on >>Danger >>City, someone else will come along and ask about Dectalk Scripter. >>No program is ever fully completed as we all know. Programs and games >>are >>constantly getting updated, and I've developed for free for so long now, >>buying custom made libraries, off-the-shelf libraries, sounds, music, >>and >>am >>sick of getting nothing back for it. That's how devs get broke. I can't >>even >>live, because I'm constantly working for X-Sight. I'm constantly roaming >> >>the >>country staying at friend's house and eating their food. >>I won't mention any names, but there's three people in particular who >>encouraged me to sell this game, one of them himself being a developer. >>Now >>I get a price/game release rebellion. I was told and advised to knock >>the >>price down. I knocked the price down, making the pay very low for me. >>If you'd rather I finished it there, developed for myself instead, I >>could >>easily flush the whole lot down the toilet, take down the whole site, >>and >>easily spend as much money as I've spent on X-Sight over the past two >>years >>on a decent Yamaha Tyros II keyboard while still being able to buy my >>own >>food and arrange to move over to the states to live and spend time with >>my >>girlfriend. >>I'm sorry if this message appears harsh, but I feel you ought to know >>the >>long and short of it. >>Thanks. >>Regards, >>Damien >> >> >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >>[EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the >>list, >>please send E-mail to [EMAIL PROTECTED] > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >[EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the >list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]