Hey, Well I'm 12 and don't know much about algebra, and I seem to be doing okay with SDM? In fact SDM doesn't use much algebra, lots of checks and variables and what not. Could I move to C or C++ or Java? Well, it'd be to hard... you also sonetimes need to use special libraries that are hard to use or whatever when using consoles like ps2 and what not... Thanks. -Ryan Smith Head of RSG www.rsgames.co.nr
On 2/17/08, Thomas Ward <[EMAIL PROTECTED]> wrote: > Hi Jim, > > Quote > Game programming is I think allot different than business programming > and I am not > sure how much of the programming from business type stuff helps with > game programming, > but the desire to make games sure does help I think. > End quote > > That is absolutely correct. The business programming mottle is pretty > different from the game programming mottle. Often times they use > different libraries, languages, or just completely different programming > techniques to acomplish something. > For example, if you wanted to build an Enterprise database for a > customer service help desk type application you might create an MS SQL > database in SQL. Then, you would use C# .NET or VB.NET to create a > graphical user interface complete with edit fields, buttons, and scroll > bars to search, edit, and manage your help desk application based on > .NET libraries for databases. > Now, if you wanted to create a .NET based game for your XBox 360 and use > C# .NET the coding techniques are completely different from your typical > MS SQL graphical front end. For one thing if targeting the XBox you > would require the XNA framework to be installed, and rather than setting > up a form to draw tools, buttons, etc on you would create an empty > window to pipe all your killer game graphics to. For your SQL database > front end you can use the Windows standard event mottle to poll for > keyboard and mouse events, but for games you need something like XInput > for polling the keyboard, mouse, and joysticks. In your SQL front end > you can play back special sound effects using the standard Windows com > audio libraries, but in XBox games you need XAudio. These are just a few > of the things that is totally different about games vs business > applications. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]