hey that sounds great! I can't wait to see the first betas come out.

Josh

----- Original Message ----- 
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, February 21, 2008 6:58 PM
Subject: Re: [Audyssey] STFC


> well each ship will have its own bridge, etc
> I have heaps of sfx, and since we are not just doing trek here and its 
> only trek like I now have extra chunky sfx which may not be trek, eg 
> babilon5 sfx, etc.
> At 09:04 a.m. 22/02/2008, you wrote:
>>Hi Josh,
>>In fact, on the current version of my web site the name of Star Trek has
>>been dropped from the game. Future builds of STFC will be only known as
>>Final Conflict, but it it will still probably Star Trek based or at
>>least Star Trek-like.
>>In the next versions I plan to have you command a entire fleet of mixed
>>classes of ships from Constitution class ships from the Kirk era all the
>>way up to the powerful Sovereign-Class cruisers from the Star Trek
>>movies 8, 9, and 10.
>>So in this new version you might have a mixed fleet of Constitution era
>>ships, Excelcior-class ships from the Excelsior era, the
>>Ambassador-Class ships, the Galaxy-Class, Sovereign-Class,
>>Defiant-class, and may be an Intrepid ship or two.
>>Each ship would have its advantages and disadvantages. The
>>Intrepid-class ships like voyager have extremely good warp technology,
>>and has the fastest rated speeds on Federation record, but are less
>>armored and carry less firepower into battle than other classes. The
>>Defiant-Class is smaller than most ships but is a small armored ship
>>with cloaking and stealth technology, and can deliver quite  a heavy
>>punch. The Sovereign-Class after the battle in First Contact is the
>>front line battleship in the Federation fleet because of its good
>>armored hull design, heavy  firepower, but is slower than other classes.
>>The Constitution-class and Excelcior-classes were great for their day,
>>but there is still enough of them around to use as inexpensive ships to
>>fill in odd jobs for the Federation, or to fill in the ranks of a fleet
>>in the time of war.
>>To be able to build new and more advanced classes you might have to have
>>a few research bases constructed to pay for research into phaser
>>technology, warp technology, torpedo technology, cloaking technology,
>>armor technology, or whatever.
>>The cool thing about the way i am doing this we could even think of
>>concept ship classes such as a Sovereign-Class cruiser with a built in
>>cloak. That would be wicked as heck.
>>
>>
>>
>>josh wrote:
>>> hey thomas,
>>> ok how about this for the star trek game. just drop the star trek off of 
>>> the
>>> title. just call it final conflict. and then do like you're gunna do 
>>> with
>>> tomb-hunter, just give us krappy sounds in the original game, and then 
>>> add a
>>> sound pack. see then you can kind of sneak around the copyrights but 
>>> still
>>> give us a cool game to play.
>>>
>>> Josh
>>>
>>
>>
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>
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