So true Thomas. I own a business my self. Yet, I don't even make enough to worry about my benafits. Also, I'm a Story Writer as well. Right now just working my way up on becoming known, and hope to be pick up by a publisher, which I've been offered as of late.
I know my emails and such seems not in correct English and so forth, as I don't really put much effort into correctness lol. Any way. Dameon ace fire seems a good game from Demo, yet, I know one market that has yet to be even touched in the blind gaming world is a Major Role Playing game. There isn't one other than the web based one, which kind of boring and so forth. Last I heard Che was in the planning stages of a game like this, yet I've not seen any news on the matter rather it's in the works now or still on paper. I was looking into relearning programming, yet I just don't have much help and picking it back up. So I kind of dropped the programming world. I have several story lines for RPGs that were some what in the works for a game, but oh well. I proposed a game to Dameon that he might want to look into making yet, not sure if it can be done in VB 6.0 Kuvvosh -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, February 26, 2008 2:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] X-Sight news Hello Damien, Quote Due to some information I received concerning X-Sight Interactive during a meeting with a college financial and business advisor, X-Sight may need to close, at least temporarily, until we can create more software that can be sold to make enough money... End quote Well, first thing you really need to understand is there really is not a lot of money to be made from selling accessible games. Some games sell well because they are really good, in high demand, and some games don't sell many copies at all. If you are trying to make a living off of making accessible games it is not going to happen with the small market we have. If you want to make a little extra money for a project then it is possible, but keep in mind the government is going to make sure to take it's cut, and you will be left with the remainder of what they didn't take. So always see the money from making games as extra cash not a living. Quote Currently, I am spending more money than I am earning, and certainly I am earning a lot less than my current disability benefits offer me. End quote That is an unacceptable situation in my opinion. If you are getting behind, making less than you could be making, then you need to stop and reexamine the situation, and find a way to balance your budget. If you are spending more to make games then you are earning then you need to stop spending until you have the cash to buy new sounds, music, etc for your games. The main priorities in your life should be your living expenses and college expenses. Anything left over can be spend on making games for sell or for free. However, living expenses and college expenses must come first. Quote The laws of my country state that if I am getting an income, I am no longer entitled to my benefits and I will indeed have to start paying taxes. Additionally, if I am self-employed, which is basically what I am, I would have to register as an official business which would cost more money to open up additional accounts and make it legal. End quote Unfortunately, this is all too true. Any small or large company should become incorperated, and have themselves recognized legally with the IRS as a tax entity. Depending on what type of incorperation you choose determines how your company is taxed, and how you will be taxed. The minute you begin taking in income for X-Sight SSI will take away a dollar for every two dollars you earn. Unfortunately, as I have found out your incomes will fluctuate when you are self-employed and it is a huge roller coaster with the SSI office which wants to be informed everytime your income changes. Well, it is changing daily. In December you might make $1200 but in January $100. Social security will try and balance it out, but sometimes you might end up owing SSI money do to some over payment or they will under pay you because your income is so unstable. The Social Security office is very anal when it comes to figuring out what they owe you, and unless you are good with keeping financial records it is a good idea to watchout because Social Security is not aposed to putting the screws to you if they believe you have made more than you actually did. Quote I am still open to suggestions for the time being, even if the majority's decision means just me developing freeware with minimum purchases on my part, then that's what I'll do, but that also means less advanced features in my software. End quote Honestly designing freeware games for now is your best option. Unless you have some sort of stable income where you can live independant from SSI it is not worth it to sell games and live on SSI at the same time unless your games are making enough to make the hastle worth while. One final note I think you are pretty disappointed that Acefire didn't do as well as you thought it might have. Part of it is the size of the community, and part might be the game hasn't lived up to gamers expectations. Even mainstream companies have problems of spending a lot of money getting a game to market and having it flop. For example, a few years ago Micro Pros released the latest Top Gun game, Top Gun Hornet's Nest, with high expectations. After it was released the game was a major flop. Despite putting loads of money into the project, having the Top Gun name, getting acters for the parts, etc the game flopped. There are several reasons from technical issues to poor graphics that led to the games demise, but it wasn't the first or last game to flop financially. What I am trying to say is that some games seam to do well like, Tank Commander, because there are a lot of blind gamers interested in that type of game. Something like Acefire might not be as well liked, and thus doesn't earn the same kind of money as a competing product. If you really want to make money then you really have to try and design a competing product that might sell well, but you won't know how well it does until you start taking orders. 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