nice job! btw keep me poasted on beta stuff! I really wanna help. Ask che 
how helpfull I was. We were up till 4 in the mornin just testin stuff.

Later,

Cory

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Charles Rivard" <[EMAIL PROTECTED]>; "Gamers Discussion list" 
<gamers@audyssey.org>
Sent: Saturday, March 22, 2008 5:09 AM
Subject: Re: [Audyssey] Side-scroller consessions.


> Hi Charles and all,
> The poll was taken for that exact purpose. To find out what people
> wanted. However, polling and following through are two different things.
> Imagine yourself as me for a second. You take this poll finding out what
> gamers want. Ok, the poll comes up side-scroller which you were hoping
> wouldn't win. It did anyway. Well, you think you can live with it.
> So you sit down in front of your PC starting to rewrite the game engine
> from scratch. You know there were copyright issues and bugs in the old
> Montezuma's Revenge so you know no matter what you are stuck with
> another year two finishing a game that was suppose to be almost done.
> You are stuck rewriting a game from scratch that you already wrote and
> failed to complete through no fault of your own. Following me so far?
> Now, one of the prevailing arguments for a side-scroller is it will take
> less time to complete. Not true. I need to rewrite major portions of
> that engine, and it might be better for the game in the long run to
> simply start over fresh because I know far more about the game and its
> problems now than I did when I started. So no matter if I do a 3D or 2D
> version I am in it for the long hall which means 1 or two years of work
> to get back to where we are now.
> Now, let us look at financial compinsation. I started said game in
> <March 2006 and made aproximitly #1500 on developing it. The next two
> years I spend on working on this game will earn me nothing unless I can
> attract new buyers. So there is no financial motive in it for me.
> Let us look at the unnoticed human side of things. I have worked on the
> game since March 2006 so as of now I have put two years into this
> abortion of a game with little attention put into my own games,
> projects, or desires. To say the least about the needs of my friends,
> family, business, or other hobbies. I am sick to death of the game and
> just want it out of my life no ifs, ands, and butts about it.
> Now, if you look at working on a game for no more pay and a lack of
> desire to create this type of game what do you call it? I call it
> slavery. I call it mental and cruel abuse of a game developer who has
> done nothing butt work hard to give you all a game I couldn't release do
> to some bleeping copyright holder that said take the game down. I
> frankly don't want anything more to do with Montezuma's Revenge,
> Montezuma's Return, etc. There is absolutely nothing in it for me except
> hard work and two more years or so of my life spent on this waist of time.
> After I complete this side-scroller you all moaned and complained about
> if you don't like the final product I'll simply give you a couple of
> quarters and tell you to call someone who gives a frick.
>
>
> Charles Rivard wrote:
>> All I, for one, expect is what has been promised.  I anticipate anything 
>> you
>> offer in the future.  Your openness and honesty are appreciated.  The 
>> taking
>> of a poll as to whether to make the side scrolling or the 3D game 
>> indicated
>> to me that you were willing to produce what the majority of the community
>> wanted, which is a good thing.  What was the poll's purpose if it was not 
>> to
>> help decide which way you should go?  I might have been under the wrong
>> impression.  Thanks.
>>
>>
>
>
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