but that's what is annoying. why are we making these dull side scrollers, they old crap technology no randomness, no interactions jsut walk forward and backwards, that's why i completed super laim in an hour
On 22 Mar 2008, at 17:14, Thomas Ward wrote: > Hi Charles, > Well, part of the problem here in the blind audio games market is > there > isn't enough developers to provide for every single platform and genre > of game imaginable. For some people they are into retro remakes of old > Atari and Nintendo games. Others are into remakes of modern FPS and > RPG > games they have heard about or tried playing for XBox, Play Station, > and > so on. As a result a game developer may wind up specializing in one > style or another. > I have seen a number of posts saying side-scrollers are boring. I > don't > believe it is the side-scroller format itself that is boring, but the > game itself. I personally find SL sort of boring, but that is just > because the game doesn't apeal to me. I can name several side- > scrollers > I really loved because they were challenging like Megaman, Double > Dragon, and Castlevania. > However, in recent years like my sighted peers I too have been drawn > to > the more modern full 3D thing. Games like Tomb Raider, Jedi Knight, > Doom > III, and so on have a lot more to offer in terms of game play and > realism. > For example, one game I play a lot, or try to, Tomb Raider Angel of > Darkness is like playing a part in a movie. There are lots of full > motion vidios, cut scenes, between the levels were characters interact > and set up the plot for the level you are about to play. > For example, the first two cut scenes in Angel of Darkness sets up the > plot for the game where the monstroms murder Von Croy and then frame > Lara Croft for the murder. It then shifts to Lara's escape from Von > Croy's apartment, and ends with her standing in a back alley of Paris. > Open level 1 where you, as Lara, must escape from the police, and get > into a near by apartment building. > Unless you have played these newer 3D style games complete with full > motion vidio etc you will never know how much game technology has > changed since the 1982 game of Pitfall or the 1984 game of Montezuma's > Revenge. Personally, new games blow them away in every sense of the > word > imaginable. > > > Charles Wrote: >> As to why some people want to move ahead to the 3D games and some >> people >> want side scrollers, the answer is very simple. Let me ask you, do >> you want >> only 1 type of game?, or would you be willing to have different >> types of >> games on your PC. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > . > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of > the list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]