but that's what is annoying. why are we making these dull side  
scrollers, they old crap technology no randomness, no interactions  
jsut walk forward and backwards, that's why i completed super laim in  
an hour

On 22 Mar 2008, at 17:14, Thomas Ward wrote:

> Hi Charles,
> Well, part of the problem here in the blind audio games market is  
> there
> isn't enough developers to provide for every single platform and genre
> of game imaginable. For some people they are into retro remakes of old
> Atari and Nintendo games. Others are into remakes of modern FPS and  
> RPG
> games they have heard about or tried playing for XBox, Play Station,  
> and
> so on. As a result a game developer may wind up specializing in one
> style or another.
> I have seen a number of posts saying side-scrollers are boring. I  
> don't
> believe it is the side-scroller format itself that is boring, but the
> game itself. I personally find SL sort of boring, but that is just
> because the game doesn't apeal to me. I can name several side- 
> scrollers
> I really loved because they were challenging like Megaman, Double
> Dragon, and Castlevania.
> However, in recent years like my sighted peers I too have been drawn  
> to
> the more modern full 3D thing. Games like Tomb Raider, Jedi Knight,  
> Doom
> III, and so on have a lot more to offer in terms of game play and  
> realism.
> For example, one game I play a lot, or try to, Tomb Raider Angel of
> Darkness is like playing a part in a movie. There are lots of full
> motion vidios, cut scenes, between the levels were characters interact
> and set up the plot for the level you are about to play.
> For example, the first two cut scenes in Angel of Darkness sets up the
> plot for the game where the monstroms murder Von Croy and then frame
> Lara Croft for the murder. It then shifts to Lara's escape from Von
> Croy's apartment, and ends with her standing in a back alley of Paris.
> Open level 1 where you, as Lara, must escape from the police, and get
> into a near by apartment building.
> Unless you have played these newer 3D style games complete with full
> motion vidio etc you will never know how much game technology has
> changed since the 1982 game of Pitfall or the 1984 game of Montezuma's
> Revenge. Personally, new games blow them away in every sense of the  
> word
> imaginable.
>
>
> Charles Wrote:
>> As to why some people want to move ahead to the 3D games and some  
>> people
>> want side scrollers, the answer is very simple.  Let me ask you, do  
>> you want
>> only 1 type of game?, or would you be willing to have different  
>> types of
>> games on your PC.
>>
>
>
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