Hi, Cool. I figured it probably had some network support since .Net 3.0 and 3.5 has a quite well documented and good socket programming API for multiuser applications. I've been looking into .Net's network API as it would be nice to have a special track in Raceway that could allow for one on one racing. It would not effect your season standings and stats, but only allow for more free form racing between friends.
[EMAIL PROTECTED] wrote: > Hi. Basic4ppc's networking capability is as good as any other language. You > can also do Multithreaded games, as Showdown for the Pocket PC was done. > I've written a very accessible IRC Client for the Pocket PC and plan on > porting it over to the Icon and BraillePlus on Linux once I learn the > Network API of Python. Also my games will be updated sometime this summer > with multiplayer Internet and Bluetooth support so users around the world > using Pocket PC'S and Smartphones running Windows Mobile can chat and play > games. HTH. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]