Of course its better that way kids won't be getting in to trouble 
or whatever.
Jose Lomeli
BrailleNote mPOWER user
Email:
[EMAIL PROTECTED]
Or email me at this address.
 [EMAIL PROTECTED]
Website:
http://joselomeli93.blind-planet.com

> ----- Original Message -----
>From: "Damien Sadler" <[EMAIL PROTECTED]
>To: "Gamers Discussion list" <gamers@audyssey.org
>Date sent: Fri, 25 Jul 2008 17:37:54 +0100
>Subject: Re: [Audyssey] very important message to liam erven!

>This is what I say.  The quicker kids learn about money, the 
better.


>----- Original Message -----
>From: "Jose Lomeli" <[EMAIL PROTECTED]
>To: "Gamers Discussion list" <gamers@audyssey.org
>Sent: Friday, July 25, 2008 4:26 PM
>Subject: Re: [Audyssey] very important message to liam erven!


>> Hi, Thomas I really do agree with you on this.  If I don't have
>> the money to buy a game then I won't play it or buy it.  But of
>> course immature kids just try to download it for free and play 
it
>> for free.  Don't get on my case here because I know their are
>> kids/teenagers on this list.  People just try to do the easiest
>> things which in this case is pirated games.  I personally don't
>> like the idea of this at all.
>> Jose Lomeli
>> BrailleNote mPOWER user
>> Email:
>> [EMAIL PROTECTED]
>> Or email me at this address.
>> [EMAIL PROTECTED]
>> Website:
>> http://joselomeli93.blind-planet.com

>>> ----- Original Message -----
>>>From: Thomas Ward <[EMAIL PROTECTED]
>>>To: Gamers Discussion list <gamers@audyssey.org
>>>Date sent: Fri, 25 Jul 2008 11:02:54 -0400
>>>Subject: Re: [Audyssey] very important message to liam erven!

>>>Hi,
>>>Well, there are many points of view about intelectual copyrights,
>> but
>>>the fact of the matter is if you pirate software you are hurting
>> the
>>>company in question in one way or another.  High quality sound
>> effects,
>>>graphics, and music can get very expensive.  A game developer
>> needs money
>>>to purchase these things, and if you pirate the games then that
>> is less
>>>money to use on the next game.  That isn't even considering the
>> labor
>>>costs involved in working on a game 10 to 20 hours a week.
>>>Let us look at this in this way.  Which would produce more income
>> for me.
>>>I could work at McDonald's for 20 hours a week and get a pay
>> check every
>>>two weeks, or I can work for 20 hours a week for an entire year
>> with no
>>>pay and have some young, upstart, pirates steel all of my work
>> for free.
>>>Now, if those very same pirates were forced to work for a year,
>> and then
>>>were expecting to be paid at the end of that year and were not
>> paid what
>>>would they say? I am pretty certain they would be screaming for
>> some
>>>heads to roll, and want their money the day before yesterday.
>>>The absolute truth is a lot of pirates have no experience in
>> business
>>>and are  just kids who have not had real life experience in
>> trying to
>>>earn a living.  They have some foolish notion that they deserve
>>>everything served to them on a golden platter without paying for
>> it.
>>>Once they grow up a little they see everyone needs to work to
>> make a
>>>living, and steeling is steeling no matter what intelectual spin
>> you put
>>>on it.
>>>I don't know how old you are, but when you say things like, "it
>> all
>>>depends on what you think work and effort should cost," shows a
>> lack of
>>>experience in business.  A business requires materials,
>> employees, and a
>>>certain percent of proffet.  If you don't have enough money to
>> buy all
>>>the materials to create a product you can't make the product, if
>> you
>>>have no money for employees you have no one to produce the
>> products, and
>>>if you have no proffet you can't purchase food, pay the rent, pay
>> the
>>>phone bill, and so on.  Those are facts, and not open to
>> intelectual
>>>opinions.


>>>Parham wrote:
>>>> Perhaps.  And perhaps not.  Everyone is working on what their
>> produce, but I
>>>> think it all goes back to you choosing, in your mind, how much
>> work and
>>>> effort deserves being paid for.  People have different opinions
>> on that.  I do
>>>> not tend to defend my friend, nore crytisize her, but am just
>> stating facts.
>>>> I have never played Judgement Day, so I can't say.  I have
>> played Super Liam
>>>> though, the demo, at least, and it wasn't different from the
>> many
>>>> sidescrollers up to that point.  Of course the rest are
>> different, and that's
>>>> why I choose to take a neutral position in this discussion,
>> because it's
>>>> going on a narrow ledge.
>>>> ---
>>>> Contact info:
>>>> Skype: parham-d
>>>> MSN: fire_lizard16 at hotmail dot com
>>>> email: parham90 at GMail dot com


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