Hi, No kidding. Some of the games out there i wonder how many programmers, graphics designers, sound designers, etc it took to pull the game together.
Bryan Peterson wrote: > I'd hate to imagine how long a game like Metroid Prime took to develop from > start to finish even with an entire team of devs working on it. > Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]