Hi,
Ah yes, the unbeatible games. Back in the classic Atari days I grew up 
in unbeatible games was the norm. The levels would get harder and faster 
until you died. Space Invaders, Demon Attack, Missile Command, and 
Chopper Command were just some of the games I played that went on and on 
until you died or got tired and quit the game.


David Standen wrote:
> Hi Sean,
>   I wouldn't let this bother you too much. After all, some games are 
> designed to be unbeatable. I will use Sonic Invaders as an example. If you 
> happen to get past Level 40, the game continues until you finally die. One 
> day I was able to get up to level 52. Mind you, I will probably never 
> achieve this feat ever again, but some of the levels are incredibly hard.
> David


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]

Reply via email to