Hi, Ah yes, the unbeatible games. Back in the classic Atari days I grew up in unbeatible games was the norm. The levels would get harder and faster until you died. Space Invaders, Demon Attack, Missile Command, and Chopper Command were just some of the games I played that went on and on until you died or got tired and quit the game.
David Standen wrote: > Hi Sean, > I wouldn't let this bother you too much. After all, some games are > designed to be unbeatable. I will use Sonic Invaders as an example. If you > happen to get past Level 40, the game continues until you finally die. One > day I was able to get up to level 52. Mind you, I will probably never > achieve this feat ever again, but some of the levels are incredibly hard. > David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]