Hmm I just thought of something for fun.
A game where you try to find the runtimes and squash them, in say a 3 minute 
time limit or something.
ANd you don't kill em all in time and you get a screwed program and users 
throwing bottles at you.
At 11:06 p.m. 1/08/2008, you wrote:
>Hi David,
>Wow, runtime errors. We developers hate those! I'd've never thought of 
>seeing them in any BSC software, but then again we all have bugs, whether 
>people or software. *Grin*
>Regards,
>Damien
>
>----- Original Message ----- 
>From: "David Standen" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Friday, August 01, 2008 11:46 AM
>Subject: [Audyssey] The Pipe games
>
>
>> Hi Damian,
>>  I'm glad that you, too, enjoy this game. My favourite levels are the 
>> bonus
>> levels, as I love shooting the thug <grin> . I managed to shoot him 10 
>> times
>> when I played just recently. I also have Classic Pipe, but unfortunately I
>> came across a small problem. Luckily Justin was aware of this, and was 
>> going
>> to try and resolve it. If you are playing Level 12 on Easy Difficulty, and
>> your score is around the 1800000 mark, a run-time error occurs. I was able
>> to provide Justin with details of where I was at in the game, what I was
>> doing when the error occurred, etc, which was what he was after.
>> David
>>
>> ----- Original Message ----- 
>> From: "Damien Sadler" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, August 01, 2008 2:54 AM
>> Subject: Re: [Audyssey] Pipe 2
>>
>>
>>> Hi David,
>>> Man, I absolutely love Pipe2! I've played it a lot since I bought it last
>>> August.
>>> Regards,
>>> Damien
>>
>>
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