No temper tantroms I think, i'm already pleased with what niels bauer has 
done accessibility wise, remember he doesn't have to. as someone has already 
said, the compatibility mode is a work in progress, and already a lot more 
of the game is playable than when it first came out.

i think when the trade window is fixed, and he's made the fleet combat 
screen accessible (though  havn't quite got to the point where I need that 
as yet), the game will be one of the all time greats.

beware the Grue!

dark.
----- Original Message ----- 
From: "Tj" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, September 16, 2008 1:58 AM
Subject: Re: [Audyssey] Smugglers 4 Is this really playable?


> Now that you mean peeps brought it up, I'm having that problem too1 
> Jerks.
> We should band together and have a temper tantrum and make the dev fix it!
>
> Ok, so, request nicely is what I'm really shooting for.  Chea should lead
> the way!  I'll be the cheering man :)
>
> Tj
> ----- Original Message ----- 
> From: "Michael Feir" <[EMAIL PROTECTED]>
> To: "Che" <[EMAIL PROTECTED]>; "Gamers Discussion list"
> <gamers@audyssey.org>
> Sent: Monday, September 15, 2008 6:47 PM
> Subject: Re: [Audyssey] Smugglers 4 Is this really playable?
>
>
>> Hi Che. The accessible mode is still a work in progress. You should
>> explain
>> your troubles to the developer so he knows what to work on. I think 
>> you're
>> having the same problem as I am where locations seem to disappear off the
>> map just when you need to go to them. It certainly isn't as easy as
>> Smugglers3. That's for certain. Still, when the accessible mode is all
>> done,
>> Smugglers4 is definitely going to be a far supperior game. We just have 
>> to
>> be patient and vocal about what does and doesn't work for us.
>> Michael Feir
>> Author of Personal Power:
>> How Accessible Computers Can Enhance Personal Life For Blind People
>> 2006-2008
>> www.blind-planet.com/content/personal-power
>>
>> A Life of Word and Sound
>> 2003-2007
>> http://www.blind-planet.com/content/life-word-and-sound
>>
>> Creator and former editor of Audyssey Magazine
>> 1996-2004
>> Check out my blog at:
>> www.michaelfeir.blogspot.com
>>
>>
>> ----- Original Message ----- 
>> From: "Che" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Monday, September 15, 2008 7:25 PM
>> Subject: [Audyssey] Smugglers 4 Is this really playable?
>>
>>
>>>  Hi all,
>>>  I purchased Smugglers 4 this afternoon, as I like to support any
>>> mainstream developer that is willing to include features to make their
>>> games more accessible.
>>>  But so far, this is a joke I must say. Either that, or I am seriously
>>> missing something here.
>>>  I understand this game wasn't designed with the blind in mind, so I
>>> figured I'd have to use the jaws cursor a good bit, I have no problem
>>> with
>>> that, but I haven't even done the first part of the tutorial and I am
>>> showing signs of carpel tunnel syndrome  here.
>>>  When the tutorial says the planet you need to go to has been marked for
>>> you for example, I arrow all over the place trying to find said planet 
>>> to
>>> no avail, so here I am stuck with no planet to go.
>>>  You folks that are playing this game, is this thing actually fairly
>>> smooth to play with a screenreader, or should I just go back to playing
>>> Madden 09 on my Wii and forget about it if I am not willing to arrow
>>> around dozens of times to get one thing done? I had thoughts of creating
>>> scripts for this if it turned out to be playable, but right now I don't
>>> see that as a possibility.
>>>  Someone please tell me I am missing something here, because the game
>>> sounds really cool.
>>>  and yes, I have turned on compatibility mode, (thanks ShadowDragon), 
>>> and
>>> I have looked at the relevant parts of the manual, even though it is in
>>> the dreaded .pdf format.
>>>  Signing out from near Alpha Centauri.
>>>  Che
>>> ---
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>>
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