That would be my first question. Why, when there are so many better voices
out there, would anyone want to use such a monotonous voice like Eloquence?
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, January 19, 2009 7:42 PM
Subject: Re: [Audyssey] Cross Platform Speech Support
Hi Bryan,
Smile. I know. I was just curious as to why someone would want Eloquence
in a game. It would seam to me to be the last choice anyone would pick for
a game like MOTA which happens to be very character driven. While I am not
all that fond of using synths for scenes, menus, etc the more realistic
sounding the voice the better.
Bryan Peterson wrote:
OhI realize that. All I was saying was that the only reason I even bother
with Eloquence for my screen reader is because of its response time. I've
already experienced the way it sounds in some of Jim's games. It sort of
fits there but it would be horribly out of place in a game like MOTA.
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