Hi,
Hmmm... I don't know about the more human part but Eliquence is
responsive. I'll give it that much credit. Though, as a Window Eyes user
I am more use to the Dectalk Access software that comes with Win Eyes
than Eloquence. I've always been a bit of a Dectalk fan anyway. Even
back when they sold the Dec PC and Dec Express units.
Anyway, one reason I use Eloquence myself is it tends to speak very
clearly. As a programmer being able to have your synth speak words
correctly and do a good job with variable names, functions, etc is
important. The more human sounding voices, especially the AT&T voices,
go nuts when they see words that aren't in the english dictionary. If
you give it a variable name like sndFireWeapon and instead of saying "s
n d fire weapon" you get some kind of crap like "s n d f i r e w e a p o
n." That is enough to drive anyone nuts.
Smile.
Yohandy wrote:
Actually, eloquence sounds quite human to me. that can't be good huh?
lol. The voice wouldn't work for a game such as what Thomas is
developing, but for a screen reader there's no better voice than
eloquence. the response time is instantaneous, and this is definitely
not the case with the more natural sounding voices.
---
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