Hi Thomas,
I have been using arcade mode only because it gives you three lives.
Once I learned the layout and what to expect in each situation, I have been dying less often. With a registered version the saving and playing saved games would make the arcade mode less important.
So I could be happy without arcade.
To compensate for the lack of extra lives, I suggest the creatures could do less damage in the easiest difficulty level.
Phil

----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, May 01, 2009 1:19 PM
Subject: [Audyssey] MOTA Arcade Mode


Hello Listers,
I have a real quick question for some of you Mysteries of the Ancients
fans. Over the passed few days/weeks I have been involved in performing
a major upgrade of Mysteries of the Ancients. As the work I am doing is
largely experimental I don't want to say too much about the work as yet.
Although, I think if it pans out it will be a big step forward with the
game, and possably will resolve several issues with the game.
That said, here is the deal. I've been porting MOTA over to a newer
version of the Genesis Engine, and so far so good. Thing is since
Genesis is primarily for First Person style games I never put an arcade
mode in the main Genesis Engine. It was strictly an addition to the
modified engine for Mysteries of the Ancients. Obviously I can add an
arcade mode to the Genesis Engine, make it a standard feature, but I'm
not sure if that is necessary. So I am going to ask this question. When
playing Mysteries of the Ancients do you prefer arcade mode or standard
mode when playing?
Thanks.


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