standard mode offers more of a challenge I think as well
On 1 May 2009, at 19:23, James Dietz wrote:
Standard all the way for me. It's too much of a bother to start from
the beginning of a level in arcade after losing a life - I'd rather
just die for good. I think lives are oudated anyway.
On 5/1/09, Jeremy Hartley <jeremyhart...@comcast.net> wrote:
I mainly use arcade mode when I am trying to figure out how to
play Mota.
But recently, I have just been playing first person mode, now that
I have a
better handle on how the game is layed out.
For me, having arcade mode is not a must, but I will admit it helps
when
trying to figure out a game since you don't have to restart from
the main
menu everytime you die. But really, it isn't a big deal.
Jeremy
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, May 01, 2009 10:19 AM
Subject: [Audyssey] MOTA Arcade Mode
Hello Listers,
I have a real quick question for some of you Mysteries of the
Ancients
fans. Over the passed few days/weeks I have been involved in
performing a
major upgrade of Mysteries of the Ancients. As the work I am doing
is
largely experimental I don't want to say too much about the work
as yet.
Although, I think if it pans out it will be a big step forward
with the
game, and possably will resolve several issues with the game.
That said, here is the deal. I've been porting MOTA over to a newer
version of the Genesis Engine, and so far so good. Thing is since
Genesis
is primarily for First Person style games I never put an arcade
mode in
the main Genesis Engine. It was strictly an addition to the modified
engine for Mysteries of the Ancients. Obviously I can add an
arcade mode
to the Genesis Engine, make it a standard feature, but I'm not
sure if
that is necessary. So I am going to ask this question. When playing
Mysteries of the Ancients do you prefer arcade mode or standard
mode when
playing?
Thanks.
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