Yes I know that. But Thomas answered my main question. If the menu would
read. If you are blind the game is unplayable.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Tuesday, May 12, 2009 5:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Great Street Fighter IV news for PC gamers!

    as I said previously, this isn't a game played with a screen reader. 
It's a fighting game.

----- Original Message ----- 
From: "Mike Maslo" <mmaslo1...@swbell.net>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Tuesday, May 12, 2009 6:01 PM
Subject: Re: [Audyssey] Great Street Fighter IV news for PC gamers!


> When you find out if it works with screen reader can you post it?
>
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Yohandy
> Sent: Tuesday, May 12, 2009 12:21 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Great Street Fighter IV news for PC gamers!
>
> actually, I read a comment somewhere from capcom that said they didn't 
> want
> to limit the game to 2% of people with powerful systems. something like
> that. at any rate sounds like good news. they really want this game to 
> sell
> well. I think if a powerful computer was needed to run the game, they
> would've given us some system requirements already before they started
> taking preorders. also just so you guys know, the game will run on Windows
> XP, Vista and windows 7. If I find out any more info I'll let everyone 
> know.
>
> ----- Original Message ----- 
> From: "Clement Chou" <chou.clem...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Tuesday, May 12, 2009 12:34 PM
> Subject: Re: [Audyssey] Great Street Fighter IV news for PC gamers!
>
>
>> As a consolation to those pensive about wiether the game will use the
>> mouse or keyboard... most fighting games I've played use the keyboard for
>> navigation, and the mouse generally has nothing to do with the game. So
>> unless I'm mistaken, SFIV should have the same design. Though given the
>> game, I'm guessing there's going to be need for a lot, and I mean a lot,
>> of space and processing power.
>>
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