It has advantages over directsound; if you use software stuff and model your world with polygons you can use the geometry engine, meaning that objects will muffle/occlude others. Lots of other cool things you can do, and the fact that it has it's own software 3d engine means that it sounds the same on all platforms and soundcards (face it: hardware sound is going away). Feel free to yell at me if this is considered off-topic. I'm excited about FMOD because I'm working with a friend on figuring out it's more advanced features (geometry and reverb engine - multiple reverbs in one room etc). If the fmod designer was at all accessible it opens up even more possibilities for controling how things sound (basically an "event" is one or more sounds which can follow behaviors when triggered or played - crossfading between multiple loops to more accurately simulate a car speeding up, or adding looped layers to a 3d sound when the user comes within a certain distance of it).
James On 6/10/09, Thomas Ward <thomasward1...@gmail.com> wrote: > Hi James, > FMOD happens to be something I am currently looking at for the cross > platform Genesis Engine. Although, licensing it could be tricky if I > ever decided to resell the Genesis Engine to third-party developers as > their games would increase the number of licenses I need for FMOD. As a > result I'd have to pass those costs off to the game developers using > Genesis which would up the cost considerably. Though, I agree it sounds > awesome, as good as DirectSound, and works on everything just about. > Cheers. > > James Dietz wrote: >> FMODEX AT FMOD.ORG IS ROBUST AND AWESOME, AND SUPPORTS ALL 3 PLATFORMS >> AND MORE (GAME CONSOLES, SOLARIS IPHONE ETC). AGAIN GET GOING ON SOME >> MAC ACTION GUYS; I'M EXCITED. >> >> JAMES >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.