hmph and I havn't even seen the chopper sim.
At 07:38 a.m. 26/08/2009, you wrote:
>How did these people get in touch with everyone who interviewed--I'm amazed 
>the first ever fully accessible fighterjet sim didn't make it into the 
>article, but Che's chopper sim did.
>Munawar A. Bijani
>"Knowledge is of two types: absorbed and heard. The heard knowledge is only 
>useful if it is absorbed." - Imam Ali Ibn Abu Talib, Nahj Al-Balagha
>mailto:munaw...@gmail.com
>http://www.bpcprograms.com
>----- Original Message ----- From: "dark" <d...@xgam.org>
>To: <Gamers@audyssey.org>
>Sent: Tuesday, August 25, 2009 1:25 PM
>Subject: [Audyssey] Gamespot artical on Blind accessible games
>
>
>>I'm not sure how many people know, but a chap from Gamespot contacted various 
>>people in order to write an artical about Blind accessibility in games.
>>
>>The artical is finished, --- -and is a pretty good read all round.
>>
>>thanks to thomas, Brandon, Niels of nielsbaur games Che and everyone else who 
>>talked to the chap involved, ----- hopefully this should make for some very 
>>good publicity.
>>
>>The artical can be read at: http://uk.gamespot.com/news/6215457.html
>>
>>Beware the grue!
>>
>>Dark.
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>
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