Hi all,
I've had some time on my hands tonight so I decided to put in some time
on Raceway. You know, that cool racing game that has been talked about
for years and years, and never seams to apppear? That's the one alright.
Anyway, while working on, tinkering with, the half completed demo I
thought how nice it would be if the game mirrored an actual Nascar
season. Like where you could actually select a real Nascar driver like
Tony Stewart, Mark Martin, Jeff Gordon, etc and play his season
virtually. One major advantage with is that I wouldn't have to make up a
bunch of dummy information. All of the tracks and cars could be created
to realistic specifications. Obviously by using real life drivers and
sponsors here I don't have to make up names, and could use drivers and
sponsors true Nascar fans would identify with. The disadvantage I see
here is copyright issues, and the game would be inflexable when it comes
to customization since by selecting a driver the game would default to
the driver's car and sponsor.
As the game currently stands you pick a generic name like Tony, Roger,
Bill, John, Jeff, whatever which is impersonal and avoids all copyright
issues. Sponsors are basically a bunch of made up names like Burger
Palace, USA Electronics, Computer World, and other made up names. Diddo
for the tracks. Bottom line in order to avoid copyrights the game is
rather generic, but it does give you the maximum flexability. This way
you can select a generic name, the type of car, and select your sponsor.
I guess the point of this message is do you, as gamers, want this game
to be as realistic as possible, or would you rather it to be somewhat
generic when it comes to drivers, make and mottles of cars, tracks,
etc. Either way the basic concept of the game will be the same, but I
can make it fairly detailed or I can flush out any and all copyrighted
mnames or trade marks. Which do you prefer?
Smile.
---
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