I agree that perhaps more ammo might be advisable especially since it's a bit dodgy avoiding enemies without taking too much damage. But the firepits are easy enough to deal with if you're willing to make an effort. Actually you just need to get their sound into the center of the stereo field or as close to that as possible. Or you can cheat and use the view command. As long as they're zero meters away you should be able to make the jump.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- From: "peter Mahach" <piterm...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, September 30, 2009 4:16 AM
Subject: [Audyssey] beat mota and suggestions etc.


hello thomas, although I was not posting to the list I did play mota and yes it's more challenging than beta6. a few seconds ago I finally managed to beat the game, and so I decided to write this email. first of all there should be some sort of a warning on fire pits, and I know many people already asked for this. I don't know if it's just I always was so close to them or what but I always find the amazon warrior's death and hit sounds to be at full volume in the center of the stereofield. also, to be honest I prefered the old boddyfall sound, but that's just me I guess, and the breaving sound is played even when you die and you're in the main menu.


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