ALSO WHERE DO YOU INSTALL THE CABIN ONTO?
HOW MUCH IS IT AND DOES IT TAKE MUCH POWER?
i HAVE QUITE LITERALLY NO CASH.
HOW DO i SELL WEAPONS, i HAVE A LOAD OF THINGS i REALLY SHOULD GET RID OF 
INCLUDING 4 ARMOUR UNITS INCLUDING THE STOCK ONES.
A COUPLE CHEAP LASERS 2 HOULERS AND A COUPLE OTHER THINGS i PROBABLY SHOULD 
DUMP OFF.
At 12:49 p.m. 4/11/2009, you wrote:
>Hi Shaun.
>
>if it's just a case of money or weaponry I have some kinetic weapons going 
>spare which might help you, ---- though depending upon what level you are they 
>may not.
>
>also, I'd strongly advise a passenger cabin, sinse as I've said, they really 
>allow you to make money hawling, ----- extractors are also a really good 
>investment as well.
>
>personally, I alternate. I do a big trading run, then go back to combat and 
>npc missions for awhile, then do another big run, ---- that way the game 
>doesn't become stale and I don't get stuck doing the same thing.
>
>Beware the grue!
>
>Dark.
>----- Original Message ----- From: "shaun everiss" <shau...@xtra.co.nz>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Tuesday, November 03, 2009 7:56 PM
>Subject: Re: [Audyssey] Mapping in Ce
>
>
>>I can aggree with that.
>>Actually I have come to a sticking point in the game.
>>That being I am real bored with trading but I can't combat without getting 
>>extra stuff.
>>right now I am having a break, I am in 2 minds about having my account expire.
>>If I then restart or if I restart, but who knows.
>>At 02:13 a.m. 4/11/2009, you wrote:
>>>Are you still in the starter ship? Or have you got a new ship yet? If so
>>>you're certainly moving faster than me!
>>>
>>>-----Original Message-----
>>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>>Behalf Of dark
>>>Sent: 03 November 2009 09:02
>>>To: e.zwic...@sympatico.ca; Gamers Discussion list
>>>Subject: Re: [Audyssey] Mapping in Ce
>>>
>>>
>>>Hi.
>>>
>>>I usually use the plotter, but what I tend to do is find a single cargo run
>>>or passenger with a very large payout which is a long way away, plot the
>>>route to them, then look for other deliveries which are to systems along
>>>that route, ---- or systems which I'll be passing close to (I occasionally
>>>check this with the plotter just in case).
>>>
>>>I've now got to the point where I've got the ability to carry three
>>>passengers of each class, and 110 units of cargo which can make for a very
>>>major run, but I've not had too much difficulty so long as I check witht he
>>>plotter and make certain I don't forget to drop off a passenger or some
>>>cargo along the way.
>>>
>>>hth.
>>>
>>>Beware the grue!
>>>
>>>Dark.
>>>----- Original Message ----- From: "Earle" <e.zwic...@sympatico.ca>
>>>To: "'Gamers Discussion list'" <gamers@audyssey.org>
>>>Sent: Tuesday, November 03, 2009 7:59 AM
>>>Subject: [Audyssey] Mapping in Ce
>>>
>>>
>>>>Wondering if anyone has found a good way to map locations in Ce?
>>>>Lately I've been picking up passengers and obviously I can figure out
>>>>how to find my destination using the plotter.  Problem is I like to
>>>>pick up more than one passenger at a time and figuring out where to go
>>>>first can be difficult. What I've been doing is checking all locations
>>>>with the plotter and going to
>>>>the closest destination from my point of origin.  This is fine but there's
>>>>no way of knowing how far my next destination will be from the first
>>>>destination.  I don't know if I'm making sense it's 2:55 a.m, hopefully
>>>>people will see what I mean.  Basically, I'm wondering if there is a way
>>>>to
>>>>map out different locations.  The only solution I've thought of is to keep
>>>>notes.  Just wondering if anyone out there has figured out a better way to
>>>>do this or if there's something I'm missing. Still very new to this game
>>>>so
>>>>I have a lot to learn.  I'm only on level 14.
>>>>
>>>>
>>>>
>>>>Just out of curiosity, has anyone joined the blind Ce list?  I've
>>>>joined
>>>>but
>>>>I never see any posts on there.
>>>>
>>>>
>>>>
>>>>Earle
>>>>
>>>>
>>>>
>>>>Twitter and facebook rowdyamerican
>>>>
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