Yeah because of course blind people aren't allowed to enjoy themselves are
they lol.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: 02 December 2009 19:19
To: Gamers Discussion list
Subject: Re: [Audyssey] Promotion was:Screen Readers and Games


Hi Thomas,
That is the comment we got at the blind conventions.
Computers are for Jobs and not for Play!
They told us that they preferred to read a book or listen to the radio if 
they wanted entertainment.
It is like someone asked them to try eating some frozen cow's milk mixed 
with vegetable seeds and they didn't like the concept so did not try the 
chocolate ice cream.
Or maybe they were afraid they would like the games so much they would be 
addicted to them and not want to do work.

----- Original Message ----- 
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, December 02, 2009 1:49 PM
Subject: Re: [Audyssey] Promotion was:Screen Readers and Games


> Hi Darren,
>
> That's all too true. I have talked to some agencies locally about 
> perhaps promoting my games and they basically said no for that exact 
> reason. A lot of these local dealers who sell computers with Jaws, 
> Openbook, etc to BSVI have no interest in promoting my games,  because 
> they only deal with accessible software for work and professional use 
> of the computer. Therefore games and other products for entertainment 
> should be gotten elsewhere. I guess I can understand that, but I've 
> met a few totally blind computer users that feel the same way.
>
> I'm not sure why, but I remember this one person, perhaps 40 or so, 
> telling me that the computer was to be used for work not play. He felt 
> the computer should be used as a tool not a toy, or something to that 
> effect. I couldn't get his logic why he felt the computer couldn't be 
> both a work tool and as an entertainment system as well. Whatever the 
> case we do have that sort of attitude to deal with  because it 
> certainly isn't helpful in promoting games for the blind.
> 

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