Thanks Fill. I'll check those out.
On 12/15/09, Nick Helms <nick.he...@gmail.com> wrote: > good question! I'd like to take some computer science classes, > possibly next summer to learn some programming, but I'm not sure with > language to persoo. I've been told that java is a good starting point, > but I don't believe I've ever used a program created with java that is > usable with jfw. > > On 12/15/09, Chastity MORSE <chastitymo...@msn.com> wrote: >> Okay, where can I find a good tutorial for the pygame language that will >> let >> me create something simple to start with? >> Will pygame transfer between windows mac platforms or do I need to make >> two >> sets of code for each platform? >> Which game types will this support: card games, board games and such? >> >> Also for more complicated games similar to SOD, MOTA, and Q9, will C#.net >> work or should I go with C++? >> I'm looking to try some sort of shooter adventure game in the future once >> I >> get the hang of game coding. >> Will either or both of the C languages work for both Windows and the Mac? >> How do I incorporate the Sappy TTS into games or is that sort of built >> in? >> If not, where can I find the code for sappy voices so that the game >> speaks? >> >> I read that full Python isn't transferable, but so does that mean that >> pygame isn't either? So, I'm just guessing here, but then it might be >> good >> to stick with C++ or C#.net instead of any version of python and stay >> away >> from java. >> >> Sorry, this email might be a bit confusing to people. I want to try >> something simpole first like a card, matching, board game or simple chase >> game. Then, I want to move up to something more complex with enemies and >> levels, weapons, and randomness so the game plays different each time you >> start it, that part would be similar to MOTA or Entoomed I guess. I want >> to >> find the code and no, I don't mind learning code of most any type as long >> as >> the code has some sort of explanation for what it does or where you might >> put each code. >> >> One more thing, can I just start learning code or is there something else >> I >> should start with first? >> Any good links for helpful tutorials and things will be appreciated. No, >> I'm >> not looking at java as it seems it isn't very accessible for screen >> readers >> and the full python language is all its own and not part of any of the C >> languages, so that might be out, but I don't know if that's true for >> pygame >> as well. So, my options seem to be C++ if its still supported since >> Microsoft came out with the C#.net, which is the other option. I also >> would >> like the games to speak for themselves, if possible and that seems to >> require some version and code for the Sappy TTS voices. >> Thanks to all: >> Chastity >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > -- > I am not stupid. > I just do dumb things! > Theodore Jonson > > > website: Nickhelms.net > sip phone number: 360-526-6509 > twitter: Nickster919 > -- Nick Helms "I will not lie, cheat, or steal, or tolerate those who do." twitter: Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.