Nick,

Here's the link to the Java Access Bridge:

http://java.sun.com/javase/technologies/accessibility/accessbridge/

We use it with Java / Swing for all our games.

However, I agree with Thomas.
If you are starting out with no legacy code, then you might be better off with Java / SWT.

Java's two strong points are:

1. It's a lot easier to learn, code, and maintain than C++.
2. You can use it on the Mac and on Linux.

If your games demand high-powered sound, then Thomas is also correct that the C#/C++ API's are better than what Java offers.
But be prepared for a whole lot of work.
Just ask him.

John Bannick
www.7128.com

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