For learning PHP and Javascript, you can try http://www.w3schools.com Hope that helps, Harmony.
-----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 20 December 2009 11:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] speculative html game programming Hi. I suspected as much, but what would the limits of php be? could php for instance handle values and objects which remained persistant betwene page changes, such as hp and inventory? i know games like Sryth use Javascript, ---- but again I'm not sure. Also as I said, if php or javascript is what is required, ---- is there any conveneient beginners' level code or tutorials I might have a look at just to get a general idea of what sort of thing I'm up against? BEWARE THE GRUE! dARK. ----- Original Message ----- From: "Harmony Neil" <harmon...@googlemail.com> To: "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Sunday, December 20, 2009 1:16 AM Subject: Re: [Audyssey] speculative html game programming > Hellow, > I know HTML, but haven't really managed to learn PHP or Javascript yet > because my laptop is being a ... when it comes to running a server of any > kind, although it is more powerful than most so it should work fine. > Anyway, I'd say probably use Javascript obviously along with HTML to make > an > online game, but you can use PHP if you only want stuff to be displayed on > the page rather than use text, sound and pictures/videos. > Probably doesn't make much sense, but still. > Hope that kind of helps, > Harmony. > > -----Original Message----- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of dark > Sent: 20 December 2009 12:50 AM > To: Gamers@audyssey.org > Subject: [Audyssey] speculative html game programming > > Hi. > > this is just a bit of idel speculation on my part here. > > something I've always wanted to do for many years is program a text rpg in > html along the lines of Sryth. I've spent a fair amount of time working > out > hopefully interesting systems for game mechanics such as tactical turn > based > combat, exploration and wilderness navigation, several different areas, > and > indeed a hopefully interesting experience system. > > all this is thus far totally in speculation land, and sinse I'll be busy > with my thesis for another couple of years, i'm making no promises. > > Just for interests' sake though, I would be quite interested to know how > you > would go about programming an html gamebook style adventure, ---- even a > basic one with the standard fighting fantasy rules. > > I know some basic formatting commands in html, ---- but not to write in > systems for hp, dice combat or checking inventory. Would that require > javascript or a similar second language? > > As I said, this is certainly in no way a promise, more a sort of "how > realistic would my speculations be once my thesis is finished" sort of > thing. > > While I understand much of the theory of programming, ---- having studdied > both formal logic and metaphysics, and had vaguely in depth chats with my > friend who's a software designer, --- I've little idea of the > practicalities. > > if someone has any suggestion for something I can look at I'd be > interested > to here it, ---- and who knows, time permitting i might have a crack at > writing something myself (sinse afterall some good descriptive writing and > basic dice combat rules can go a long way to making a good gamebook). > > Beware the grue! > > Dark. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.