Hi muhammed.
Copying random bits of code won't magically make a game like, just like
throwing random things in a bowl won't bake you a cake.
Logically think out what you want the game to do, then see how it should
be done and then copy the code if you must, but idealy you should
understand what should happen.
On 3/27/2010 12:02 AM, Muhammed Deniz wrote:
I coppyed abit from Phils script.
Contact info.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
----- Original Message ----- From: "Andy" <musicproa...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, March 26, 2010 10:00 PM
Subject: Re: [Audyssey] another error with the game.
Hi,
This... Is a mess.
Firstly, to load your sounds you have to make them sound objects, I
believe. So:
sound gunsound;
gunsound.load("gun4.wav");
gunsound.play();
Etc etc.
In line 6 (excluding all blank lines):
double y_position=10.10
There should be a semicolon at the end of that line...
In the first line of your void function:
Show_game_window("City Attack");"
There should not be a quotation mark aftr the semicolon...
I'm not exactly sure what the rest of this is for, but I'll point out
some flaws anyway. I noticed that in a lot of string variables, such
as this one:
String=City attack",...;
The idea is to have the quotes around the text inside the string, and
nothing else.
Also make sure you're closing out your functions as well the right way.
In line 15 (excluding blank lines), which is a left brace by itself,
I'm not sure why that's there.
There's a ton of other things here--I'd recommend reading this over,
because some of this is a little whacky.
Hope this helps a bit.
Muhammed Deniz wrote:
Ok. Here is the code.
//City attack!
//A fighting game for the blind.
gun.wav;
punch4.wav;
double x_position=1.1;
double y_position=10.10
bool falling=false;
void main()
{
Show_game_window("City Attack");"
// Play the introduction, allowing the user to press enter to skip
String=City attack",...;
"String= "name Muhammed Deniz",... ;
Int age =11 ;
{
start_game();
gun.load("sounds/gun.wav
if(gun.==false)
sound_error("gun.wav");
}
punch4.wav.("loadsounds/punch4.wav/")
if(punch4.wav.active==false)
sound_error("punch4.wav");
}
Contact info.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
----- Original Message ----- From: "Ryan Smith"
<computerwi...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, March 26, 2010 9:21 PM
Subject: Re: [Audyssey] another error with the game.
Hi Muhammed,
It makes our job much easier if you posted the code along with the
error
messages. This allows us to explain the problem and help you fix
the code.
Usually, just posting an error message doesn't give us that much
information
on your problem.
Thanks.
-Ryan
www.rsgames.co.nr
On Fri, Mar 26, 2010 at 5:13 PM, Muhammed Deniz
<muhamme...@googlemail.com>wrote:
Hi guys,
This is another error.
The same one is at the very end as this is a long one.
Section:
Line: 4 (4)
Error: Expected identifier
Section:
Line: 5 (7)
Error: Expected identifier
Section:
Line: 23 (7)
Error: Expected identifier
Section:
Line: 26 (1)
Error: Unexpected token '}'
Contact info.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
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