Hi Dave,
Actually, the sounds can be very close. Take, for example, the Pac Man table
in ESP Pinball Classic, also the version of Super Mario Brothers that Dragon
Slayer games came out with, the only thing that irritated me was that I
could not use the original music, plus it wasn't that good--but that's
another story.
Best Regards
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of David Mehler
Sent: Sunday, May 23, 2010 5:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Future of Audio Games

Hello,
My name is Dave. I've been out of the blind gaming realm for a little
while, something to do with time, but i'm back. And I've been reading
up on this thread, it seems to be all over the place.
I'd like to comment on two points. First the Section 508 is government
and it to my understanding means that any government-purchased
application such as Microsoft Word just as an example, must utilize
features so that assistive technologies can work with them. Note, this
does not mean the app is accessible to all, for example, I know a
friend who works for the IRS where they use a database application.
Using said app with her screen reader Jaws, is a nightmare to the
point of unusability, but the app is still considered section 508
because she can use a Braille display.
The second point i'd like to comment on is game sounds. I agree with
both Thomas and Phil, I think they both have valid points. For me game
sounds need to be realistic or as realistic as possible. If we're
talking like something like a game based loosely on a commercial
product, the sounds probably won't be exactly the same and i
understand that, but for those cases if i've grown up playing a
particular game in that case i'd want it as close to the original as
not crossing a copyright line would let me get.
Another option might be game sound packs, although this could get
confusing. I think there's one out there or maybe it's integrated by
now, in to SoundRTS.
Just my two cents.
Dave.

(A+, Network+, MCP, MCSA, MCSE)


On 5/23/10, Phil Vlasak <p...@pcsgames.net> wrote:
> Hi Lori,
> Sounds in a game are subjective, what one person loves is what another
> hates.
> I deliberately made the voices of the ghosts hard to understand as they
> don't say anything to help you.
> Their voice is there to locate them and let you know by the volume how
close
> you are to a ghost.
> I did not want to use only the original Pacman sounds as the Pacman Talks
> game was developed over twenty years after those sounds were picked for
the
> original Pacman game in 1980.
> Some people like only the original sounds as they grew up playing them
just
> like they only like the type of music they listen to as a teenager.
> Other people, me included like to hear new sounds and music. I guess you
> can't please everyone so you might as well please yourself.
> Hmm that sounds familiar.
> Phil
>
> ----- Original Message -----
> From: "Lori Duncan" <lori_dunca...@hotmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Sunday, May 23, 2010 4:19 PM
> Subject: Re: [Audyssey] Future of Audio Games
>
>
>> The sounds are quite funny once you get used to them, for me it's more
the
>> ghost voices as I can't understand them half the time.
>> ----- Original Message -----
>> From: "Hayden Presley" <hdpres...@hotmail.com>
>> To: "'Gamers Discussion list'" <gamers@audyssey.org>
>> Sent: Sunday, May 23, 2010 8:26 PM
>> Subject: Re: [Audyssey] Future of Audio Games
>>
>>
>>> Hi,
>>> On the note of sound effects--I still feel pacman talks needs to have a
>>> revamp of its sounds. One reason I do not like it is because of how
>>> different the sounds are.
>>> Best Regards,
>>> Hayden
>>>
>>> -----Original Message-----
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On
>>> Behalf Of dark
>>> Sent: Sunday, May 23, 2010 10:12 AM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] Future of Audio Games
>>>
>>> I can't speak on the football game, but Bps software's game 3D velosity
>>> is
>>> certainly intended as a realistic fighter game for adults.
>>>
>>> Also, I might recommend a good many Gma games, --- such as tank
commander
>>> and the recently released time of conflict.
>>>
>>> While fantasy might not be your thing, I will say that audiogames
>>> complexity
>>>
>>> in general has gone up, and I've been quite amazed at recent
>>> developements
>>> such as entombed, ---- which is certainly not a simplistic or kid
>>> orientated
>>>
>>> game despite the fantasy setting, ---- in fact as an adult who loves
>>> fantasy
>>>
>>> or sf literature and games I do find your assersion that a game is
>>> automatically childish just for being set in that genre ratheer extreme.
>>>
>>> That being said though, certainly games like Time of conflict, Gma tank
>>> commander 3D velosity and perhaps lone wolf or shades of doom (which is
>>> damnably evil and certainly despite the scifi setting), will probably
>>> appeal
>>>
>>> to you.
>>>
>>> Beware the Grue!
>>>
>>> Dark.
>>> ----- Original Message -----
>>> From: "key stone" <eloheem...@comcast.net>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Sunday, May 23, 2010 9:16 AM
>>> Subject: [Audyssey] Future of Audio Games
>>>
>>>
>>>> My first audio game was Battle ship back in 2000, after losing my eye
>>>> sight I was going crazy knowing this market was available; although I'm
>>>> grateful for the audio game market my thirst for gaming hasn't been
>>>> quenched; I was a Madden, NBA Live, Tyson punch out, Die Hard, Mortal
>>>> Combat ect...player; Audio games tends to stick to kids type games, and
>>>> not more adult/real life games like GTA or even Star Wars; Allot of us
>>>> have been around since the start of the gaming revolution and has
played
>>>> systems such as Coleco vision, Atari, Sega and Nintendo, and has played
>>>> hundreds of games; I know and hope audio games will pick up it's pace
as
>>>> technology improves, but I anxiously wait for some more serious game
>>>> titles that will expand the adult audio gamers mind and appetite. I
>>>> would
>>>> love to fly that fighter jet again, go on realistic adventures without
>>>> goblins and ghost's, and seriously play a good Football game and
finally
>>>> lead my EAGLES to The Super Bowl..LOL.. Thanks
>>>> ---
>>>> Gamers mailing list __ Gamers@audyssey.org
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>>>
>>>
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