heh that hero VS villin game would be huge! what with the sounds,
voices, code and instructions

On 6/4/10, Bryan Peterson <bpeterson2...@cableone.net> wrote:
> Ah yes, Ice Climber. I believe they were a creation of Rare. I didn't know
> the game was released two weeks afrter Mario Brothers, but that would
> certainly explain why they never got their turn, so to speak. Interesting
> note is that if you pay close attention their jump sound is more or less
> exactly the same sound as Mario in big form in the original Super Mario
> Brothers. The music is very similar at least in sound to what little music
> you hear in Excitebike. Hmmm, another possibly interesting audio remake,
> though the track editor might be problematic.
> We are the Knights who say...Ni!
> ----- Original Message -----
> From: "dark" <d...@xgam.org>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, June 04, 2010 2:09 AM
> Subject: Re: [Audyssey] Thoughts About Healing Potions
>
>
>>I probably ought to get mario brothers advanced and play it on my gba
>>player actually.
>>
>> in terms of the original mario game, it was also included as an extra on
>> the remake of Super mario brothers 3 in super mario all stars along with
>> various other minigames, ---- and in fact I was also playing the nes
>> original at my friends' a bit ago who had it on wii ware.
>>
>> An amusing fact I do remember eading once, is that apparently Ice climbers
>>
>> was released two weeks after that game, which was (according to the author
>>
>> of the ice climbers faq I read), the reason why the ice climbers never got
>>
>> a come back until smash brothers melee.
>>
>> I must confess, it's quite a shame, sinse I have the nes classics gba
>> version of ice climbers, and it's actually a really fun game, ---- pluss,
>> it'd make a cool audio remake, especially given that most threats to the
>> character are horizontal to you and the only vertical scrolling is
>> upwards.
>>
>> Beware the grue!
>>
>> Dark.
>> ----- Original Message -----
>> From: "Bryan Peterson" <bpeterson2...@cableone.net>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, June 04, 2010 8:20 AM
>> Subject: Re: [Audyssey] Thoughts About Healing Potions
>>
>>
>>> Then there was the original Mario Brothers game (no, not Super, just
>>> Mario Brothers), wich was originally an Arcade game and then got ported
>>> to the NES as well as other platforms. But that game was much more
>>> similar in stle to Donkey Kong since it involved a lot of jumping and
>>> avoiding enemies and things like that. Then after every two or three
>>> levels or so you got a timed bonus level where you grabbed as many coins
>>> as possible. I played the Arcade version once or twice and used to
>>> frequently borrow the NES version from a friend. Then when I got my Game
>>> Boy Advance it came with Super Mario Advance, which I eventually traded
>>> in. But that contained the original Arcade Mario Brothers with a lot of
>>> the same sound effects as the original NES version but with some weird,
>>> that just being extremely out of place, background music.
>>> We are the Knights who say...Ni!
>>> ----- Original Message -----
>>> From: "dark" <d...@xgam.org>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Friday, June 04, 2010 12:50 AM
>>> Subject: Re: [Audyssey] Thoughts About Healing Potions
>>>
>>>
>>>> Actually Tom, a miner correction. Marrio's first game was indeed the
>>>> original Donkey Kong, ----= apparently he began as a carpenter working
>>>> on construction sites and was renamed from his japanese name of Jumpman
>>>> to appeal to Americans as a nice italian sterriotype! of course, with
>>>> nes graphics the way you make someone Italian is to make them fat, ----
>>>>
>>>> ie, round, ---- thus causing the double pun sinse maru is Japanese for
>>>> ball shaped, and give them a mustache, ;D.
>>>>
>>>> Also, apparently his original gf in the donkey kong games who he rescued
>>>>
>>>> was called pauline.
>>>>
>>>> then, in the 2nd donkey Kong game, you actually played donkey kong
>>>> jrrescuing a caged dk from the evil mario (yes! he was the villain in
>>>> that game).
>>>>
>>>> In the third, for some crazy reason, apparently mario got lost entirely
>>>> and the main character became Stanley the bug man, who had to stop
>>>> donkey kong descending onto potted plants in a greenhouse by, ---- mmmm,
>>>>
>>>> spreying insecticide up his behind!
>>>>
>>>> The only one of these I've actually played is Dk Junior (the one with
>>>> evil mario), sinse once my sister was in hammersmith Hospital having
>>>> some tests done and they had a nes with super mario bros and that game.
>>>>
>>>> I am however very! familiar withe the Donkey Kong country games on the
>>>> snes Released in 1994 onwards, ---- in fact I remember using the games
>>>> as revision breaks for my gcse's when I was 14 ;D.
>>>>
>>>> A company called rare got the rights to donkey Kong, and actually
>>>> completely revamped the series. You now played as Donkey and his litle
>>>> friend diddy kong, running through their own platform game on Kongo
>>>> island trying to stop a bunch of evil crocodiles called Kremlings who'd
>>>> pinched their banana hoard!
>>>>
>>>> I love these games! the environments, music, and gameplay are fantastic,
>>>>
>>>> in fact some of tarzan jr rather reminded me of dk country sinse they
>>>> involve a lot of swinging across vines.
>>>>
>>>> Also amusingly enough, they feature the original Donkey Kong, now known
>>>> as Cranky Kong, who turns up, gives hints, and goes on about how the
>>>> young kids should be lucky to get all these fancy shmancy colour
>>>> graphics and how when he was young he was lucky to get a single shade of
>>>>
>>>> grey! ;D.
>>>>
>>>> Btw, how I know all this is a combination of said mario character faq,
>>>> and in fact playing the dk country games myself.
>>>>
>>>> I'd love to see some audio platform adventure games with the sort of
>>>> variety of environments and ambience (not to mention music), which dkc
>>>> has. Everything from jungles to mine cart riding to factories, pirate
>>>> ships and wimming through caves, and at least two hidden bonus rooms per
>>>>
>>>> level!
>>>>
>>>> beware the Grue!
>>>>
>>>> Dark.
>>>>
>>>>
>>>>
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>>>
>>>
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