Hi Thomas, The torch bug is back with a vengeance, sad to say. Whenever you start a game it's there, and sometimes yo u don'y even know the torch ran out until you hear Angela say, "I need a light!" or whatever.
Best Regards, Hayden -----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Scott Chesworth Sent: Tuesday, July 06, 2010 5:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA (Standard) Beta 13 Released Hi Tom, Just taken MOTA Beta 13 for a spin, and a few thoughts occurred. Thanks for adding the escape key to skip movies. Not sure when this was done as I've been somewhat out of the loop, but I appreciated it after dying for the 4th time lol. Is speech in a separate thread still on the to do list? I really hope so, as for things like checking your ammo half way through a fight I don't want the action to grind to a halt while the ammo count is announced. Can we get some very subtle menu sounds, especially with the current situation where speech isn't in it's own thread? I love the new view menu, but found myself unsure of whether I was back in the game or not at times because I wasn't sure whether I had hit escape too soon as it doesn't take effect until after speech. Just a tiny sound to signify that the key was recognised would be useful. Weapons firing on key release feels odd, again not sure how long this has been the case, but it took some serious getting used too and I'm not sure I'm there yet. Is there a way that you can set key repeat rate on a per-key basis? Things like arrows or J and L should of course be repeated, and it's great how d can be held down along with movement, but things like numbers one through 9 should probably be one hit only. I noticed that the key repeat grabs input so soon that quite often I was getting multiple draw sounds, and it marred the realism a bit. The training mode idea is cool, but could be slightly improved by more responsive "watch out" warnings. Perhaps chop the breaths from the beginning of those sounds? When you're at a run, the extra split second those breaths add sometimes means that the warnings are quite out of sync and it's easy to slip up. Oh, and I got bitten by the multiple torch sound bug. Can't reproduce it consistently I'm afraid. It happened twice in the space of about 8 runs through to different extents, always in different locations with different sequences beforehand. It's come such a long way since I last played, really enjoyable! Can't wait for the FPS version! Cheers Scott On 7/6/10, Thomas Ward <thomasward1...@gmail.com> wrote: > Hello everyone, > USA Games Interactive would like to announce the immediate > availability of Tomb Hunter Mysteries of the Ancients beta 13. This > all new test release includes a number of bug fixes, keyboard > commands, various updates to levels 1 and 2, as well as an all new > training mode. For a complete list of changes in this release read the > Changes.txt file included with the game. As always please remember to > uninstall beta 12 and earlier releases before installing this new > release. > To download this release visit our products page > http://www.usagamesinteractive.com/products.php > and click the Mysteries of the Ancients (Standard) link. > > P.S. > > This version is the side-scroller version of the game. As there are a > number of bugs in the fps version of the game we have elected to go > ahead and release this version first, and follow up with the 3d fps > version in a week or two once we know the fps version is stable enough > for public testing. > > Happy Gaming! > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.