I don't even think there are keyboards with six arrows, so if you did need one you'd pretty much be out of luck.
We are the Knights who say...Ni!
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, July 18, 2010 2:29 PM
Subject: [Audyssey] 3D Navigation was Important MOTA News


Hello Nicol,
Um…think about that question a moment. There is no such thing as a
keyboard with six arrow keys. So no you don’t need a special keyboard
to play my 3d games.
In answer to your question to climb up or down you would use a
keyboard combo like control-up arrow or control-down arrow to ascend
or descend a climbable object.  The shift-left and shift-right arrow
keys are used to sidestep left or right and shift-up and shift-down
are used to walk forward or backward. The up arrow key by itself runs
forward, down arrow spins you around 180 degrees, and the left and
right arrow keys are used to turn you left or right. I’ve recently
added control=-left and control-right to do a 90-degree turn left or
right as well.
As for your paper example that’s way off. The horizontal line, the x
axis, runs East-West across the paper. The vertical line, the z axis,
runs North-South. However, that’s only a 2d plane. If we stuck your
pencil through the center of the page, make a poll running from floor
to ceiling, that would constitute a third axis of movement, the y
axis, which runs up and down. Does that make any sense?
Let’s look at it another way. I know you have played Shades of Doom
before. You know in that game you can go North, South, East, and West.
But you can’t climb up and down on ropes and things. With my 3d games
it will be similar to that accept instead of being able to go North,
South, East, and West you can also climb up and down to get to rooms
above and below your current location.

HTH



On 7/18/10, Nicol <nicoljaco...@telkomsa.net> wrote:
HI Tom
Yeah, makes sense somewhat.
Although, on paper it is not possible to draw a line going up in the air? Is
it?
On paper the vertical line is the line going from north to eastt and the
horizontal line is going from south to west?
Then you get the diagonal line that goes oblique.
So with a 3d game like you are creating, do I need a keybord with 6 arrow
keys?
Do I understand you correctly?
In your 3d game  I will move east and west with my left and right arrow
keys, norrrrrth and south with my up and down arrow keys and from floor to
ceiling with yet another 2 additional arrow keys?

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]on
Behalf Of Thomas Ward
Sent: 11 July 2010 09:02 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News

Hi Nicol,
No, the line running from left to right and the line running from
front to back are completely different. They are perpendicular to each
other.  That means running in two completely different directions. Let
me give you a simple example maybe you can under stand.
On a piece of paper you draw a line from left and right, east and
west, that represents the x axis of the plane. Now, lets draw a line
running from top to bottom of the paper that runs North and South and
call that axis y. At this point we have your cross shape that points
to the four compass directions North, South, East, and West. Finally,
we are going to add a third dimension to this sheet of paper by
driving a stake through the center of that cross. We now have a new
axis running from floor to ceiling and we will call that axis z.  When
we get done we have three lines all pointing to six different cardinal
directions East, West, North, South, floor, and the ceiling. Make
sense?

HTH

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