Hi Ben, Ah, I see. Well, part of the fun of MOTA is that the game levels are suppose to be something of a maze, but admitedly they are not very complex do to the fact not many VI gamers are good at mazes and spacial orientation in general. Best advice I can give you is to explore each and every room carefully, make sure you pull every lever you can find to unlock any locked doors/statues, and use your view command as much as possible to figure out where everything is in relation to you. However, I will say that prier to beta 13 some doors didn't show up on the view command which was confusing. I've fixed that as well as being able to view the staircases in beta 14 as well as other things.
cheers! On 9/9/10, Ben <gamehead...@aol.co.uk> wrote: > It's the complexity of the levels I don't know where to go to be able to get > through it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.