Hi Thomas, Actually there was no such thing as an accessible live action audio dos game for us. All though David Greenwood and PCS Games tried and emulated it pretty good, like with Cops and Robbers. The thing is, we had no Basic wave file playing code. So to play a wave file we would use the Basic shell command to use an external wave file player program. Of course though with this method the game was totally suspended while the wave file was being played. But in Windows with DirectX and sapi5 they have the ability to play a wave file and speak in an asynchronous manner. So unlike the dos games the program can continue and can do calculations, get keyboard or joystick input, play another wave file, stop speech and start new speech etc. In dos none of that could happen while the game was shelled out to play the wave file.
I could be wrong, but I believe that David created Shades of Doom before he converted Lone Wolf to a windows version. TGIF and BFN ----- Original Message ----- Hi Jim, Actually, I think the first live action game for the blind would have to be Lone Wolf. It was GMA's second title and it was real time based rather than turn based. Lone Wolf 1.0 was for Dos, but eventually David Greenwood rewrote it in VB 6 and then 2.0 and later were full Windows releases. So Lone Wolf probably takes the credit since it was out far longer than Shades of Doom. Although, Shades of Doom was probably the first true First-Person game for the blind. HTH On 11/4/10, Jim Kitchen <j...@kitchensinc.net> wrote:
Hi Neophyte,
Thanks, and thanks for checking out my site. Yeah, text based games were the first and only accessible games for us for a very long time. Like the Infocom text adventure games and all of the BBS door games and the like. That is one reason that it is so fun to be able to write and play live action audio games. Even just simple ones like Pong were revolutionary for blind accessible games. But I believe that Shades of Doom was the first true live action accessible audio game. BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ---
Jim History - the mistakes that we cannot avoid in the future j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.