Exactly!  Could I have num crunch... I could never get that...

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien Pendleton
Sent: 30 November 2010 11:19
To: Lori Duncan; Gamers Discussion list
Subject: Re: [Audyssey] bavisoft

Hi Laurie,
As far as games go, I feel that any game is better than no game at all. Why 
do I spend so much time trying to struggle through Sarah and just traveling 
in circles all the time? Why did I spend two hours in one night alone trying

to work out Shades of Doom and keep falling down holes etc? Why did I 
persevere for over three years with GMA Tank Commander until now I have 
actually come to liking it, buying it and beating it? Because people have 
taken the time to make them for our enjoyment.
To tell you the truth, I am 22 years old, and I still enjoy Simon, Bop It, 
Guess the Number (albeit jazzed up a little, take Lighttech's Num Crunch for

example, and Liam's version in JD). I'd rather beat a game in ten minutes or

lose a game for hours than not play it at all just because it is too simple 
or too hard. I keep an open mind in accessible games, since our choice is 
already limited, that is if you're not used to playing mainstream games. 
That is precisely why I installed the .NET Framework on my system, despite 
my bad experiences with it, and played MOTA and Monopoly using it, until 
those two games moved away from it.
Regards,
Damien.



----- Original Message ----- 
From: "Lori Duncan" <lori_dunca...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, November 30, 2010 10:45 AM
Subject: Re: [Audyssey] bavisoft


> Some of the puzzles seemed childish to me, but them I think simon says 
> games a waste of time and very child orrintated.  It seemed as if repeting

> puzzles was a bit of a drag at times and lacked imagination.  Also it felt

> like someone else wrote the ending in a terrible hurry as it didn't fit at

> all!
> ----- Original Message ----- 
> From: "Hayden Presley" <hdpres...@hotmail.com>
> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> Sent: Tuesday, November 30, 2010 12:35 AM
> Subject: Re: [Audyssey] bavisoft
>
>
>> Hi Thomas,
>> Yes, the sounds are pretty good on both games, and there are some really
>> good Classical soundtracks in Chillingham if you're into that kind of 
>> thing.
>> The thing was that, indeed, Bavisoft's games were a bit lacking in the
>> replayability department, especially Chillingham. My favorite kinds of 
>> Text
>> Adventures (I know it wasn't actually "text" but it wouldn't be hard to
>> convert to it) have some random elements mixed in. Andy Phillips is a 
>> good
>> example of that kind of author. Chillingham literally was always the 
>> same.
>>
>> Best Regards,
>> Hayden
>>
>>
>> -----Original Message-----
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Shiny protector
>> Sent: Monday, November 29, 2010 10:30 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] bavisoft
>>
>> Hi Lisa,
>> No I wouldn't take over even if I new how to program. The problem would 
>> be
>> then I'd be dead, as I wouldn't have any reputation.
>> ----- Original Message ----- 
>> From: "Thomas Ward" <thomasward1...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Monday, November 29, 2010 8:01 AM
>> Subject: Re: [Audyssey] bavisoft
>>
>>
>>> Hi,
>>>
>>> Mmmmmm...No thank you. I have no desire to take over something like
>>> Bavisoft. While the games had great sound effects the games themselves
>>> weren't really that good from what I have heard.
>>>
>>> Now, if it was something like the PB Games I'd consider creating
>>> updated versions. Dark Destroyer is a pretty cool game and probably
>>> wouldn't take much to update, and convert to something like Python and
>>> PyGame. Same for Tarzan Junior. I actually like Tarzan Junior, and
>>> find the game pretty challenging. Both are at least worth
>>> considdering. Grin.
>>>
>>> On 11/29/10, Lisa Hayes <lhay...@internode.on.net> wrote:
>>>> Yep even the copy right on their sight is six years old, maybe one of 
>>>> our
>>>> good developers should take them over, hell no one needs that 
>>>> reputation,
>>>> bad idea lisa.  grin.
>>>> Lisa Hayes
>>>>
>>>>
>>>>
>>>>
>>>> www.nutrimetics.com.au/lisahayes
>>>
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