Greetings Philip et al.

Just wondering if BGT supports the surround sound capabilities afforded by DirectX? I was thinking of making a fighting game akin to Street Fighter or Mortal Kombat, but my concept of it requires surround sound, so that you can hear when an opponent is behind you, to the side, and in front and every other position in between. Very hard to represent that with stereo (or at least it's a lot less exciting when it's represented in stereo with audio queues).

Kai


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to