Indeed that is ridiculously shallow!  Its more than that.  I was playing sf
Iv today with a sighted mate, and chaos ensued.  Enfact, I beat him more
than he beat me, even though he played it in his own time as well!

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: 30 December 2010 17:09
To: Gamers Discussion list
Subject: Re: [Audyssey] the soul series introduction recording

Just listened to the recording- it's well done and pretty much rounds up the
series.
Although, I'd say the head of weapon fighting games is actually Samurai
Spirits- but that's 2d.
Funny that Siegfried got classified as slow moving powerhouse- he's actually
a small guy heh- though yes, his fighting style is as described.
In Soul Blade, every character had a ten-hit combo just like Tekken, kinda
too bad they did away with that- although in truth, those combos were mostly
good for showing off only.
One thing with Soul Calibur is that it's actually relatively newbie
friendly- anyone can pick it up, figure out the buttons, and start having
fun without having to learn complicated joystick motions.
I remember how I demonstrated to my girl how in SC3, when fighting at normal
difficulty in story mode, one can actually win the game by using just the
pad and one button if one gets the timing down.
My elder brother once said that 'Soul series sucks cause it's all about you
hit me, I block, I hit you, you block, see who hits first,' lol, I think
that was a rather shelow view of the game- but again, he could never beat me
on it so there ya go.

"No one ever kicked ass by saying I can't."
 
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