Hi, Could someone do an Audio Review for Heli? I thought I had it figured out but I'm obviously missing something somewhere.
Best Regards, Hayden -----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ken the Crazy Sent: Saturday, January 29, 2011 1:17 AM To: Gamers Discussion list Subject: Re: [Audyssey] New Heli available for download Well Jim, I think you do wonderfully. I'm not a fan of the option explicit myself, but since this is the first 3d audio game I've ever made, much less seen code for, it helped to figure out what I was doing wrong. Also, I learned another valuable lesson: don't load your directx components in the form load sub. If you do, you won't be able to move the listener. By the way, the newest Heli is on its way. Just added wind speed, so if you're going fast you hear it as it passes through the wind. Not so realistic for a toy helicopter, but cool anyway, and if I make a full-on helicopter sim sometime I'll have the code handy. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! ----- Original Message ----- From: "Jim Kitchen" <j...@kitchensinc.net> To: "Ken the Crazy" <Gamers@audyssey.org> Sent: Friday, January 28, 2011 7:16 PM Subject: Re: [Audyssey] New Heli available for download > Hi Ken, > > Ok, I can see how the option explicit might come in handy for making sure > that you do not miss name variable names. And I can not say that I have > not been frustrated a few times when I have miss typed a variable name a > time or a thousand over the years, but I still do not plan to use option > explicit in my programming. > > Kind of wonder which, would have or, has wasted more time. Trying to > figure out a missed named variable, or doing all of the declaring all and > every single variable in every project over the years. > > You know I admire all of your games and projects, so this is just a bit of > personal preference programming style. Or something like that. > > TGIF and BFN > > Jim > > A choice is always possible, even without any options. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.