Hi Liam,
Yeah, and how about a hand fowl of corn so you can distract the chicken when
she comes close?
But watch out for the mounds of chicken poop 'cause you'll slip in it and
stop moving for ten seconds. How can you tell where the poop is? Listen for
the flies buzzing around.
Then when you have 250 eggs, you can run out and have a great big omelet!
----- Original Message -----
From: "Yohandy" <yohand...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, February 05, 2011 11:40 AM
Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview
awesome preview! one thing I'd actually prefer is if the clocks also gave
you boost time. perhaps a clock could give you like an extra 3 to 5
seconds as opposed to the usual second? what do you guys think?
----- Original Message -----
From: "Liam Erven" <liamer...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Thursday, February 03, 2011 10:31 AM
Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview
The reason I don't have it wait to finish saying sending score was both
for
speed and to kind of show off how fast the process is.
Yes. I've rewritten it using BGT, and I'm honestly glad I did. There are
so
many things I did better such as classes and stuff that vb made trickyer.
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kai
Sent: Thursday, February 03, 2011 7:13 AM
To: birdlover2...@hotmail.com; Gamers Discussion list
Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview
"More of an amateur recording than a professional one."
I'm sure such considerations weren't exactly at the top of his to-do
list.
it was intended as an informal demonstration, not a professional
presentation. And honestly, if he's not getting paid to produce the
preview
for a game which he's offering gratis, why does it matter whether or not
the
recording was "amateur" or "professional"?
Back to relevancy:
The preview was indeed amusing, and nicely demonstrates the capabilities
of
the upcoming release. The update concept is also a neat addition.
Small point, but for fluency's sake, you might make the game wait to
finish
saying sending score, even if it doesn't take that long. Of course,
others
would probably prefer speed rather than verbosity.
Point of curiosity: Did you rewrite Super Egg Hunt with BGT? I seem to
remember you having mentioned something to this effect. If so, was it
actually easier than with the old code?
Kai
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