Hi Charles and Phil,
Lol...quite the pun-ists today, raen't we? Ever read Nordent  Juster (I
mangled the spelling, I know)?

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Saturday, February 05, 2011 1:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview

Lol don't get your feathers in a knot, sorry only yoking.  <Smile>
----- Original Message ----- 
From: "Charles Rivard" <woofer...@sbcglobal.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, February 05, 2011 5:45 PM
Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview


> Now that was really fowl!  Sheesh!
>
> ---
> Laughter is the best medicine, so look around, find a dose and take it to 
> heart.
> ----- Original Message ----- 
> From: "Phil Vlasak" <p...@pcsgames.net>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Saturday, February 05, 2011 11:30 AM
> Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview
>
>
>> Hi Liam,
>> Yeah, and how about a hand fowl of corn so you can distract the chicken 
>> when she comes close?
>>
>> But watch out for the mounds of chicken poop 'cause you'll slip in it and

>> stop moving for ten seconds. How can you tell where the poop is? Listen 
>> for the flies buzzing around.
>>
>> Then when you have 250 eggs, you can run out and have a great big omelet!
>>
>> ----- Original Message ----- 
>> From: "Yohandy" <yohand...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Saturday, February 05, 2011 11:40 AM
>> Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview
>>
>>
>>> awesome preview! one thing I'd actually prefer is if the clocks also 
>>> gave you boost time. perhaps a clock could give you like an extra 3 to 5

>>> seconds as opposed to the usual second? what do you guys think?
>>>
>>>
>>> ----- Original Message ----- 
>>> From: "Liam Erven" <liamer...@gmail.com>
>>> To: "'Gamers Discussion list'" <gamers@audyssey.org>
>>> Sent: Thursday, February 03, 2011 10:31 AM
>>> Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview
>>>
>>>
>>>> The reason I don't have it wait to finish saying sending score was both

>>>> for
>>>> speed and to kind of show off how fast the process is.
>>>> Yes. I've rewritten it using BGT, and I'm honestly glad I did. There 
>>>> are so
>>>> many things I did better such as classes and stuff that vb made 
>>>> trickyer.
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
>>>> On
>>>> Behalf Of Kai
>>>> Sent: Thursday, February 03, 2011 7:13 AM
>>>> To: birdlover2...@hotmail.com; Gamers Discussion list
>>>> Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview
>>>>
>>>> "More of an amateur recording than a professional one."
>>>> I'm sure such considerations weren't exactly at the top of his to-do 
>>>> list.
>>>> it was intended as an informal demonstration, not a professional
>>>> presentation. And honestly, if he's not getting paid to produce the 
>>>> preview
>>>> for a game which he's offering gratis, why does it matter whether or 
>>>> not the
>>>> recording was "amateur" or "professional"?
>>>>
>>>> Back to relevancy:
>>>> The preview was indeed amusing, and nicely demonstrates the 
>>>> capabilities of
>>>> the upcoming release. The update concept is also a neat addition.
>>>>
>>>> Small point, but for fluency's sake, you might make the game wait to 
>>>> finish
>>>> saying sending score, even if it doesn't take that long. Of course, 
>>>> others
>>>> would probably prefer speed rather than verbosity.
>>>>
>>>> Point of curiosity: Did you rewrite Super Egg Hunt with BGT? I seem to
>>>> remember you having mentioned something to this effect. If so, was it
>>>> actually easier than with the old code?
>>>>
>>>> Kai
>>>>
>>>>
>>>> ---
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>>
>>
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