Yeah. I kind of wish Papa Sangre came to consoles actually, just to
spark interest in audio games, because i hear of two more iOS audio
games coming out that are under development.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112
On Feb 7, 2011, at 7:39 PM, Hayden Presley wrote:
> Hi,
> I like those. Certainly I've never experienced one in a
mainstream title but
> Papa Sangreis a good example of this kind of thing and it works nicely.
>
> Best Regards,
> Hayden
>
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Orin
> Sent: Monday, February 07, 2011 6:35 PM
> To: Philip Bennefall; Gamers Discussion list
> Subject: Re: [Audyssey] my frustration with the blind gaming comunity.
>
> Hi Philip,
>
> That's the thing, games don't have manual's anymore. When I was developing
> the tone game in the manual of BGT, I created the example but
add something
> like a tutorial when the start game function is called. Want to
wrap my head
> around sound positioning, so may do the second example and have a tutorial
> in that one and post it. But most games at the beginning have a tutorial
> level or levels which guide you through the operations of it, and then the
> real game begins.
>
> Most games with a story make it sound as though the tutorial isn't there by
> implementing it well into the story.
>
>
> Orin
> orin8...@gmail.com
> Twitter: http://www.twitter.com/orinks
> Skype: orin1112
>
>
>
> On Feb 7, 2011, at 2:43 PM, Philip Bennefall wrote:
>
>> Hi Yohandy,
>>
>> I pretty much feel the same way as a lot of other people on this list. If
> the game is not accessible enough to allow me to play without sighted
> assistance, or requires me to learn everything by heart such as all menu
> options etc before I can even begin, I quite frankly have no
interest in it.
> I did my fare share of controller punching myself when I was younger just
> because I liked the sounds and wanted to experience a fraction of what my
> friends were talking about all the time. I didn't have much success, but
> that does not mean I have no interest. Tell me a game that I can read the
> manual fore, install, run, and play without requiring any help from someone
> sighted, and also that will not run me 300 dollars for a console and 40/50
> for the game, and I will be more than happy to play. But I am not
willing to
> buy a console just because I might, with trial and error, be able to win a
> few times after countless attempts and assistance. That is a sacrifice that
> I feel is not only huge, but fruitless.
>>
>> Kind regards,
>>
>> Philip Bennefall
>> ----- Original Message ----- From: "Yohandy" <yohand...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Monday, February 07, 2011 7:12 PM
>> Subject: [Audyssey] my frustration with the blind gaming comunity.
>>
>>
>> Hey guys,
>> Ok I'm gonna go ahead and say it. I find myself getting extremely
>> frustrated with the blind gaming community. Why you ask? ok here goes. I'm
>> sure you guys have noticed I've been putting up some rock band samples up.
>> you've also noticed Clement has been putting up some street fighter IV
>> samples and various other samples. So why is it that when we ask for
>> feedback or comments on these samples we work hard to create, people
> simply
>> either ignore us completely, or the same 3 or 4 people are the ones to
>> always respond? well you know what I think the reason for that is? simply
>> that the games we post about are mainstream games, not audio games. I've
>> noticed that when a new audio game comes out, even if it's the most
>> simplistic game in existence, everyone's all jumping to download it
>> immediately and there are threads that span hundreds of messages on the
>> subject. But when we post something having to do with console games, the
>> thread dies in a matter of hours. I'm sure Clement has been feeling this
>> frustration as well. it's been leaking through in his emails to the list
>> even if he hasn't mentioned it outright. So my question is this: what must
>> we do to get you guys interested in something other than topspeed 3, or
> any
>> other audio game for that matter? don't you guys have that spark of
>> curiosity to find out everything there is to find about video games? why
> is
>> everyone ignoring these games outright? This community has hundreds of
>> members, and only a very limited amount of people even talk about
> mainstream
>> games. it's all audio games, audio games, and more audio games. there's so
>> much more out there for you to find guys. how can you call yourself a
> gamer
>> when you aren't even willing to download the files Clement and I put up to
>> at least listen to what these games have to offer? Whenever I put up a
> rock
>> band sample, I get like 4 or 5 downloads at most. however I rarely get any
>> feedback. I think you guys are just shoving these files in your hard
> drives
>> and don't even take a listen. if you do, then you have the curiosity of a
>> robot. I don't know about Clement, but I'm not planning on putting
> anything
>> else up. What's the point? no one seems to care what we have to say, or
> have
>> any curiosity about console gaming. you guys just keep playing your audio
>> games and keep your closed-minded mentality about game accessibility in
>> general. If you think I'm taking things too far, consider this: remember
>> when Clement and I had that little Street Fighter seminar? I finally
> thought
>> that people finally had some interest in what we had to say and in the
> game
>> and such. we got some really good questions, and over all had a really
> good
>> time. but once that seminar ended, what do you think happened? That's
> right.
>> absolutely nothing. people basically were like oh ok, that game had
> awesome
>> sounds and music and such. ok back to playing some tank commander. at
> least,
>> that's how I feel personally. it was fun as a spur of the moment thing.
> Now
>> let me ask you this. how many of you, after listening to that seminar went
>> over to gamestop and bought a copy of Street Fighter? or even go to a
>> friend's house and try the game out? My guess is 0. ok rant over. I know
>> this email is a mess lol, but it's just basically me writing down my ideas
>> as they come to mind. take from it what you will. for those of us serious
>> about gaming, we need to get together and figure where we should take it
>> from here. Do we give up, or keep trying? I'm pretty tired of trying my
>> self when everyone's resisting to be honest. Good day everyone.
>>
>>
>>
>>
>>
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