hmmm
If a mainstream did that I would probably try it at least.
Most audio games have cues for sertain events though with the g3d
stuff with the usa mota thing you actually have to view things to see
what it is and if you know it well it doesn't shift so.
At 04:16 p.m. 8/02/2011, you wrote:
I agree... we just aren't a big enough market.
But to settle this debate... let me ask everybody this. Whatever
side of the argument you were on. If someone pulled a capcom and
made a full-fledged, mainstream quality audio fighting game, with no
additional audio except naration in the menus and character
selection screens, would you play it? If so, why? If not, why not?
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