Thanks, those are good suggestions. I'm making a list.

On 3/23/2011 10:28 PM, Charles Rivard wrote:
I missed 3 out of 750 on my first attempt, and those were early on in the game. It sounded like a bottle was launched, but two had been launched at or very near the same time from the same location, and I missed the second one.

What I would like to see down the road are the option to turn off the music, and a speed increase as you progress, or maybe different skill levels that work something like this: Level 1: No speed variance, and you can shoot as many times as you can before the bottle lands. Level 2: The speed of the launching of the bottles increases after about 50, 100, 150, and so on, and the bottles also fall faster with each increase, but you can still shoot as often as necessary. Level 3: Highest skill level: Same as level 2, but only 1 shot per bottle is allowed.

I think this would be a cool game with these options.

---
Laughter is the best medicine, so look around, find a dose and take it to heart.
----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, March 23, 2011 5:31 PM
Subject: Re: [Audyssey] More on shooting range


Well tom, that is going some indeed!

I do confess though i got a litle tired after around 100 bottles, ---- obviously my attention span is not the equal of yours, ;D.

Beware the grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, March 23, 2011 8:58 PM
Subject: Re: [Audyssey] More on shooting range


Hi Dark,

Yeah. Although, I've got you beat by a mile. I fired 500 shots and
only 3 misses.So the game definitely could use with more difficulty
the longer it plays. This way I could probably have fired 1,000 shots
and not missed hardly any bottles. Its a good game, but a tad bit too
easy.



On 3/22/11, dark <d...@xgam.org> wrote:
I've given shooting range another try.

Firstly as I said, sounds are great, ---- though I'm less sure of the "turn
off jaws" warning at startup, ---- afterall I'm using Hal which you
certainly don't need to turn off.

Other than that, as I said, I do like the sfx, however maybe yo0u could considder adding some more to the game, for instance some methods of making
things harder.

thus far I find it a litle too easy, for instance here's my score and bare
in mind this was only my second game:

1Misses. 127Hits. Shots: 128. Accuracy: 99%.

Beware the Grue!

Dark.
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www.webfriendlyhelp.com


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