Hi Clement, Well, I'm not sure how to apply it to Battlezone, but I can think of many mainstream games were if you get hit once you are dead, but it might take 25 to 50 hits to kill the enemy. Usually, this works by jumping bullets, ducking attacks, and other evasive maneuvers until you kill the enemy. Of course, all of this is based on you being able to see the attack coming in enough time to effectively move out of the way fast enough. With Battlezone the problem is there is no warning the attack is coming so you get killed before you can even begin thinking about moving out of the way.
Cheers! On 4/2/11, Clement Chou <chou.clem...@gmail.com> wrote: > Not possible, if your opponent only takes one hit to kill you and you > take 10 or 20 to kill them. I challenge you to give me a scenario > that could work around that. And this is assuming your opponent is at > close range.. which means you can't stand far away and riddle him with > bullets. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.