put all your wrestlers in the game.
Then just create a custem wrestler option.

----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, April 12, 2011 7:20 PM
Subject: Re: [Audyssey] Possible WWE Roster


Hi Dark,

Well, I'll certainly take that under advisement. Unfortunately, now
I'm not quite sure what to do. I have Jim Kitchen saying make it
self-voicing and you seem to be in favor of my original idea of
text-based. I think I'm going to have to have more feedback from the
community to make a decision about this one. However, personally, my
vote is still text simply because it would be way more flexable and
easier to create.

As for the custom wrestler idea I don't know. This is a personal
conflict of wrestling purest vs Joe the average gamer. As someone who
has watched WWF/WWE, NWA, and AWA wrestling for most of my life  I am
undoubtedly a wrestling purest. To me personally creating custom
wrestlers is not that apealing an idea. Main reason if I'm going to
play the game at all I'm going to roll play someone I know and admire
not some made up wrestler.

Cheers!


On 4/12/11, dark <d...@xgam.org> wrote:
Hi Tom.

My vote would personally be text only, or self voicing via sapi sinse this
would allow for things like creating your own wrestler, adding your own
match types etc.

In fact, creating and swapping wrestlers across list to fight in each
others' made up federations would probably be more fun for someone like me than being specifically tied to playing any given wrestler, ---- afterall, even if the game had sfx in addition to a textual or sapi interface, people
could just include a background music file with any created wrestler.

I can see it now, ross Rainbow man slaughter malone, who's signature move is the brutal painful slaughter of terror, and who comes on to "somewhere over
the rainbow" ;D.

Therefore my personal vote goes for either sapi or text with sfx thrown in
(actually I'd vote for sapi but I know you want to keep things cross
platform).

It just strikes me as a far less restrictive option, pluss given the way
community members love making things for games, one which could expand
things.

Look at jim's golf game. If it had been a self voicing only affair limited
to the worlds actual top golf courses it'd hardly be where it is now.

As it is we have hundreds of golf courses, real ones, made up ones, and even
fantasy ones!

Beware the Grue!

Dark.


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