Hi Fred.
As regards muds, some information is already on the genre descriptions page
of audiogames.net and can also be found in the documentation for vipmud, but
I'll try and explain a bit more.
Mud stands for multiple user dimention. Basically what this means is a mud
is a world in text online that you and other people connect to.
The interface is rather like an interactive fiction game, with room
descriptions, commands like look or put object in object, fight monster etc,
there is however one major difference.
Where as in interactive fiction, the game is essentially turn based and will
sit there and wait for you to enter more commands, muds are completely real
time.
Text is sent to your screen from the mud server across the net, and to the
screens of other people directly as it happens.
So when your in a fight, the monster (known as a mob or mobile in most
muds), will continue to attack you irrispective of what you do even if you
don't type any commands.
Another way of thinking about this is like a chat program where text is sent
to your screen as the other person types it.
Sinse the action is textual and real time, reading and respond to the text
of what is going on in a timely fashion is pretty essential, especially when
you need to type longer commands to respond to the mud in time.
Mud clients such as mushclient or vipmud have facilities to make this real
time response in text easier. For instance in oriol's alterean soundpack,
there are sounds for some events instead of text, and some of the more
coplex strings of commands have been reduced to a single keybpress, such as
f3 to perform a blood sacrifice, harvest teeth, then sacrifice the corpse of
a near enemy.
~This probably sounds far more complex when explained than it actually is to
play, in fact I myself was rather confused by muds until I just rolled up my
sleves and had a go, sinse once your playing things are fairly intuative.
Though you can play a mud through windows just using telnet to transfer text
from the mud onto your screen, a custome client such as vipmud is
recommended, in fact if your new to muds I'd suggest you download vipmud
from gma games and try that out as it has a lot of newby friendly features
and explanations, dispite being a very flexible client.
you might also try alterean with the mushclient soundpack (read the new
audiogames.net entry for details), as well, it's a pretty awsome mud game.
hth.
Beware the grue!
Dark.
----- Original Message -----
From: "fred olver" <goodfo...@charter.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, September 02, 2011 1:01 PM
Subject: Re: [Audyssey] Muds on audiogames.net
on the subject of muds I expect there many folks who, like myself could
benefit from some sort of tutorial on how to use them, where to find them
etc.
Fred Olver
----- Original Message -----
From: "john" <jpcarnemo...@comcast.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, September 02, 2011 6:55 AM
Subject: Re: [Audyssey] Muds on audiogames.net
Hi Dark,
I don't really play a lot of online games, alteraeon being the exception.
Nevertheless, here goes to answer your question: Personally, I'd add
entries for muds that have a unique theme and/or style. You might also
add muds that have soundpacks, as you're already doing. As a bit of a
comprimise, you might consider adding a section in the review where you
provide a list where similar muds to the one in the review are listed.
This would provide players with a base mud, (the one in the review) but
would also givve them a "you might want to try this" list.
Hopefully all this makes sense, I'm not really sure how clear I'm being.
All the best,
John.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.