it was in the accessible_output module that we used, witch is open source, so you'd think you wouldn't have to. Get ahold of me off list and I can see what we can find. -----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Wednesday, November 16, 2011 3:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Shane, Thanks for the offer! Though doesn't Dolphin want you to sign a non-disclosure agreement to use the dll? Or am I getting mixed up with some other screen reader? I would also need to find some sort of API documentation, and a license for redistribution if available? Kind regards, Philip Bennefall ----- Original Message ----- From: "Shane Davidson" <sh...@shaned.net> To: <phi...@blastbay.com>; "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Wednesday, November 16, 2011 9:29 PM Subject: RE: [Audyssey] BGT Version 1.1 Released! Philip; I can provide the dolapi.dll file we use in twitmonger if that will help in supporting dolphin/supernova. Take care. Shane -----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Wednesday, November 16, 2011 12:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT Version 1.1 Released! I am assuming that the question is which screen readers are supported by BGT? Currently it supports Jaws, Window Eyes, System Access, and NVDA. Kind regards, Philip Bennefall ----- Original Message ----- From: "Brandon Misch" <bmisch2...@gmail.com> To: <phi...@blastbay.com>; "Gamers Discussion list" <gamers@audyssey.org> Sent: Wednesday, November 16, 2011 6:44 PM Subject: Re: [Audyssey] BGT Version 1.1 Released! Hey with screen readers does but support? just curious. On Nov 16, 2011, at 12:28 PM, Philip Bennefall wrote: > Wow. That's an email to make my day if ever I saw one. Thanks man, for > your support! While I haven't had any time to actually play any games at > all lately, yours are at the top of my list of things to try. I have > followed the discussions about your various titles with interest, you'll > definitely hear from me once I sit down and play. Now which one to start > with, I wonder? I am leaning towards killing zombies. Grin. > > Kind regards, > > Philip Bennefall > ----- Original Message ----- From: "Jeremy Kaldobsky" > <jer...@kaldobsky.com> > To: <phi...@blastbay.com>; "Gamers Discussion list" <gamers@audyssey.org> > Sent: Wednesday, November 16, 2011 6:15 PM > Subject: Re: [Audyssey] BGT Version 1.1 Released! > > > Even though I am not a BGT user myself, I already know this update is > going to have a huge impact on the community! I wasn't around before the > days of BGT, but I see how it is twisted and woven in to almost every > thread and game discussion. All by its self, I believe BGT has won you a > permanent legacy in the audio game community Philip, and I have yet to see > anything that compares to it in terms of overall community long-term > impact. As cheesy as it may sound, creating something with the same level > of importance is what I'm striving for myself. I am absolutely positive I > have not come close yet, but I will stick around until I do. > > Mr. Bennefall, keep up the great work and prepare yourself for probably a > hundred ecstatic responses to the news of your new release. :D And keep > the bar really high so I have to climb a while before getting up there > with you sir. > > >> Hi all! >> >> After nearly a year in development, version 1.1 of the BGT >> engine is now available for download! It features the >> largest set of changes yet in its release history, most of >> which are features requested by end users. It includes mouse >> support, screen reader support, a pathfinder to make it >> easier when adding artificial intelligence to your game, >> improved Sapi support where you are now able to enumerate >> and change voices, and tons more. The change log is a bit >> too long to paste in an email to the list, so I invite those >> who are curious to go grab the new installer and have a >> look! >> >> Thanks to all of those who provided suggestions and ideas, >> bug reports and other general feedback over these two years. >> Without all of this, the BGT engine would not be what it is >> today. Thank you! >> >> Kind regards, >> >> Philip Bennefall > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.