> If you ever consider using your screen reader API from java, take a look at the java native interface (jni). Once you've created a wrapper it is easy to use.
JNI wrapper for my screen reader API is already under construction. I carefully though on this and that's why I said in last post that my next forecoming game is likely to be in java again, because I don't need any concrete UI for games like magic blocks (In fact I greatly would like to do a much more complex game, something I would certainly never be capable of doing it in C or C++ (I'm not eased with C++ and C is unable to deal with object-oriented programming)). But that's for next coming games requiring no concrete UI, not for the playroom.
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.