Thanks Dakotah, I'll look in to this since it does sound like a bug. > Hello List. Hello Jeremy. > > I seem to have found a bug in Swamp. I don't know if it's > been > reported yet, but just in case it's not, here it is. > > When you find a weapon out in the world, it's fully loaded, > with the > notable and understandable exception of the minigun, which > has half > ammo. Now, if you go into the safe zone, unload the weapon, > and donate > it, you should theoretically be able to pick up another > weapon, just > like the first, full of ammo. In fact, this is not the case. > Say you > want to donate a winchester. Well, you unload it, gaining 5 > 5.56mm > ammo. Then you donate it. Well, later you come across > another rifle. > Well, you'd think that this winchester would be loaded with > 5 5.56mm > ammo, just like the first. It isn't. It's empty. > > THe thing is, if you close the game after you donate and > then reopen > it, this doesn't happen. It seems that the weapon's ammo > counter isn't > resetting to null after you donate the weapon, so if you > find another > one, you're basically getting your old one back, not a fresh > one. This > holds true of scopes on winchesters as well, and it might > for > silencers and suppressors on mp5 and pistol, until you hit t > in any > case. Again, basically, it seems that the weapon > configuration setting > or settings, whatever and however they may be arranged, > aren't getting > reset when you donate a weapon. Since this happens when you > close and > reopen the game, it seems to me that it's a bug. > > Happy squashing, if it is, indeed, a problem. > > Signed: > Dakotah Rickard
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