Thanks Dakotah, I'll look in to this since it does sound like a bug.

> Hello List. Hello Jeremy.
> 
> I seem to have found a bug in Swamp. I don't know if it's
> been
> reported yet, but just in case it's not, here it is.
> 
> When you find a weapon out in the world, it's fully loaded,
> with the
> notable and understandable exception of the minigun, which
> has half
> ammo. Now, if you go into the safe zone, unload the weapon,
> and donate
> it, you should theoretically be able to pick up another
> weapon, just
> like the first, full of ammo. In fact, this is not the case.
> Say you
> want to donate a winchester. Well, you unload it, gaining 5
> 5.56mm
> ammo. Then you donate it. Well, later you come across
> another rifle.
> Well, you'd think that this winchester would be loaded with
> 5 5.56mm
> ammo, just like the first. It isn't. It's empty.
> 
> THe thing is, if you close the game after you donate and
> then reopen
> it, this doesn't happen. It seems that the weapon's ammo
> counter isn't
> resetting to null after you donate the weapon, so if you
> find another
> one, you're basically getting your old one back, not a fresh
> one. This
> holds true of scopes on winchesters as well, and it might
> for
> silencers and suppressors on mp5 and pistol, until you hit t
> in any
> case. Again, basically, it seems that the weapon
> configuration setting
> or settings, whatever and however they may be arranged,
> aren't getting
> reset when you donate a weapon. Since this happens when you
> close and
> reopen the game, it seems to me that it's a bug.
> 
> Happy squashing, if it is, indeed, a problem.
> 
> Signed:
> Dakotah Rickard


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