I agree that the contention with school thing is stupid. I go to
college, have three kids and a wife, and am consitantly able to find a
few minutes here and there to play Swamp.

I suggest that it be very expensive but that some sort of transit to
the closest safe zone be possible. Say a thousand rep. That way if you
can risk it or if it's cheaper to just disconnect, you can do that,
but if you just found literally every weapon and a pile of ammo, it's
worth it. Maybe a thousand is huge, so five hundred, but I think it
should really hurt to have instant safety.

I also think that cheaters ruin their own fun. i don't mean that
Jeremy shouldn't care about the problem, just that a cheater gets
bored and moves on. As long as the server isn't being attacked,
cheaters are just making the game boring for themselves. Why should
they continue if therre's no challenge. Reason I'm saying this is
because I think that implementing too many anti-cheating features,
since there isn't really a way for one player to impact another
directly yet, is a sweaty mess that seems to be more stress than its
worth.

Anything that Jeremy does is probably going to kick butt, and the
pause thing isn't worth a major wrinkle. I do have to say though that
Swamp is quite a unique game, all things considered, and that
uniqueness comes with a slight price. We players can't have the same
expectations as we would with other games, and Jeremy can't quite look
at it as just another FPS. It just doesn't fit.

I hope this finds you all well.

Signed:
Dakotah Rickard

On 5/2/12, john <jpcarnemo...@comcast.net> wrote:
> Oh yea. Now I don't have to worry about getting attacked while
> I'm off the program. I still think we should be able to pause for
> a phone/person talking to you/person knocking on the door though.
>
>  ----- Original Message -----
> From: "Kai" <wraith...@comcast.net
> To: "Gamers Discussion list" <gamers@audyssey.org
> Date sent: Wed, 2 May 2012 14:00:07 -0700
> Subject: Re: [Audyssey] swamp 2.2 thoughts
>
> Ben Said:
> "But what if, like me, you don't have 200 rep... did you think of
> that?
> That's kinda inconsiderate to players like myself who have school
> to contend
> with ..."
> I might argue that Aprone works nights and that it's
> inconsiderate of you to
> be so rude simply because he won't jump on the bandwagon and
> implement a
> feature specifically for you right away. I honestly found this a
> fairly rude
> comment, and were I in the position to do so, I'd be even more
> compelled to
> just leave things be on simple merrit of subpar decorum.
>
> John and Johnny:
> You can now hit escape and exit the game from almost anywhere,
> without the
> necessity to forcibly disconnect / terminate the client. Yes,
> this means you
> lose whatever you gained since you last logged on, but if you are
> just on
> for the fun of shooting zombies anyway, that shouldn't matter too
> much.
> There's so many ways I could think of a pausing system (in fact,
> they were
> being abused before when you could pause swamp), that I doubt the
> extra
> effort to contend with such tactics codewise would be worth it.
> I'd much
> rather Jeremy do some bug fixing and new feature implementation
> than to add
> things which themselves might cause him to have to lock himself
> in a rat
> race with people intent on cheating the system.
>
> Kai
>
>
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