Don't worry. Most of us would die pretty quickly. Anyone who says
different isn't really thinking very well.

Signed:
Dakotah Rickard

On 5/8/12, shaun everiss <sm.ever...@gmail.com> wrote:
> Thanks sherminator, yeah this tells you I am as green as they come.
> Gees I hope a senario like swamp doesn't happen in real life I'd be
> frecking useless.
>
> At 10:39 a.m. 6/05/2012 -0600, you wrote:
>>Hi Shaun,
>>
>>Put my remarks below your comments and concerns.
>>  begin quote.
>>
>>Yeah I have noted that zombies slip past the guards some time.
>>   which is the point.
>>I think aprone should feed the guards to the fricking zombie but they
>>haven't fired at any zombie well they did once while I was online.
>>But obviously something is broken.
>>
>>end quote.
>>
>>The guard on map 1 works just like it is supposed to. However, the guard
>> on
>>map 2 seems to disappear occasionally. Usually right after coming back
>> from
>>a mission. Then all of a sudden it will start working and speaking.
>>
>>begin quote.
>>
>>I have also seen zombies at the entrance  or close to in safe zones
>>kept at bay by the players online.
>>
>>end quote.
>>
>>The reason there are usually a few zombies by the entrance to the safe
>> zone
>>is that so many make a lot of noise there. Zombies are attracted to the
>>noise, so it only makes sense. Many times I have popped my head out of the
>>safe zone, shot those close enough I could hear then, and then back into
>> the
>>safe zone to save my stats.
>>
>>begin quote.
>>
>>I think even in custom mode there should be a guard clearing zombies
>>from the doors of safe zones as a piston doesn't cut it.
>>and even if you can get out and arm your vulcan its just a pain to
>>even clear it all before starting besides everyone in the place knows
>>you are existing.
>>I didn't want to mention the bug but since someone has I'll just blow
>>my trumpet at it.
>>
>>end quote.
>>
>>If you are having trouble with zombies right outside the safe zone on map
>> 1
>>in multi-player mode, then of course let Aprone know about it. If it is in
>>the custom maps, then as it has been said there is no guard there. Just
>> load
>>your mp5 , put on the silencer, and walk out immediately and clear it out
>>before they can walk in. Don't like the mp5, then load your m60. It loads
>>faster plus you can move with it. Unlike the mini which takes longer to
>> load
>>and you barely can move while using it.
>>
>>Or, you can reduce the number of zombies. The online game has 150 at any
>>time, So practice with that many then.
>>
>>A guard on custom maps is totally unnecessary. The custom maps are for
>>practice, so practice there. You die, so what. You lose absolutely
>> nothing.
>>Just reload the map and do it again.
>>
>>HTH.
>>
>>Shermanator
>>
>>
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>
>
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